- Dec 22, 2004
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The old games thread got me thinking about old hardware, and I remembered my family's PC Jr. My father and I waited in line for hours at a computer show to buy one back in 1984, when I was six; we got the "expanded" version for almost $2000, for which we got 128KB RAM, 5.25" floppy, 14" monitor, and -- get this -- a wireless keyboard and mouse (infrared).
The system.
The quickstart guide.
Those cartridges stuck to the side of the unit are, believe it or not, 128KB RAM upgrade modules.
Panaflos are an OLD fan model! This one cools the floppy drive.
Good times playing Jumpman, Touchdown Football, F15 Eagle, the original King's Quest, Space Quest, and Leisure Suit Larry, and messing around with Colorpaint and the original Printshop. Speaking of King's Quest, I thought this was a funny snippet from a 1984 interview with Roberta Williams:
Anyway, I thought it'd be interesting to see what ancient hardware people remember or still have stashed in a closet somewhere.
-HC-
The system.
The quickstart guide.
Those cartridges stuck to the side of the unit are, believe it or not, 128KB RAM upgrade modules.
Panaflos are an OLD fan model! This one cools the floppy drive.
Good times playing Jumpman, Touchdown Football, F15 Eagle, the original King's Quest, Space Quest, and Leisure Suit Larry, and messing around with Colorpaint and the original Printshop. Speaking of King's Quest, I thought this was a funny snippet from a 1984 interview with Roberta Williams:
Q: What's so special about the PCjr?
A: It has sixteen solid colors. It's hard to do animation with artifacted colors [using patterns to simulate different colors--Ed.], but with solid colors things are much easier. Also, it has more memory -- 128K -- and it takes a lot of memory to do animation. My game will be available on the PCjr only until other computers come up to the game's requirements.
Anyway, I thought it'd be interesting to see what ancient hardware people remember or still have stashed in a closet somewhere.
-HC-
