I guess it makes sense if you only are concerned about making money.
Well, yes, I think thats the basic concept around most companies. Now, how does a business make money? By providing a service that people want, and will pay for. By providing said service for cheaper than the competition. And/or by providing a good value for said service...i.e giving more for the money spent. I'd argue that customer service would be in that equation somewhere, but honestly, it doesn't exist anymore. In fact, I'd say anyone under the age of, say, 25, might never have had a good customer service experience. At least, not to the standards it used to be measured in. But, I suppose thats a story for another day.
So if you are following your reasoning to the logical conclusion, we shouldnt care about the consolization of PC games and lack of PC exclusives, because consoles is where the money is.
Is that really the logical conclusion to the arguement? Perhaps, but I'm not convinced. The online versus offline rpgs would be targetting different markets. Sure, there is quite a bit of overlap, if you were to map it out, I'm sure. And, consoles vs the pc market is also different markets, with overlap. But, you were specifically stating consolizing pc games, which, in my mind at least, isn't the same thing? Perhaps I'm misunderstanding something here.
I am sure that TOR will have a large following initially, but it remains to be seen how it will do long term. But I still hate to see bioware go away from making quality single player games. The last one was probably Dragon Age: Origins. Lets hope ME3 is not dumbed down or turned into just another online shooter.
Well, I actually agree that I would like to see a knights 3 offline game, to finish the storyline off that way. I don't see an issue with making a mmo either. It would be nice if we could get both. I don't see it happening though.
I do wonder if Bioware might have been slipping the last few years, without them needing any excuses like their online game they are developing. Even if they had the same exact staff that made some of their gems from the past, if they have a publisher thats breathing down their neck to push out games in a hurry, make sequals in a quarter of the time neccessary to develop them, etc etc, then you get such wonderful experiences as Dragon Age 2.