**OFFICIAL** Star Wars: The Old Republic Thread

Discussion in 'PC Gaming' started by Anomaly1964, Mar 14, 2011.

  1. cronos

    cronos Diamond Member

    Joined:
    Nov 7, 2001
    Messages:
    9,285
    Likes Received:
    10
    Quick stupid question guys:

    You use your Origin account to login to this game, is this correct?

    I beta tested this game last year and remember some confusion when they merged Origin with EA(?) accounts and I ended up with two Origin accounts now.
     
  2. CVSiN

    CVSiN Diamond Member

    Joined:
    Jul 19, 2004
    Messages:
    9,307
    Likes Received:
    0
    yes your EA account should match Origin.
    and this does use EA credentials if you set it up that way.
     
  3. cronos

    cronos Diamond Member

    Joined:
    Nov 7, 2001
    Messages:
    9,285
    Likes Received:
    10
    Gotcha, thanks. With two Origin accounts I'll just have to decide which account I'd like to use for this game then.
     
  4. enis083

    enis083 Senior member

    Joined:
    Jan 17, 2003
    Messages:
    320
    Likes Received:
    0
    I leveled 4 50's and I rarely did flashpoints or group for heroics. You can solo some of the Heroic 2 if you have a stun.

    You can also solo a lot of the flashpoints if you are about 5-10 levels above the recommended level. If nothing else, do the Dorin's Sky/Boarding Party (lvl33+) flashpoints and then the Foundry (lvl 37+) FP as it sort of ties up the KOTOR 1 & 2 story lines.
     
  5. AMDZen

    AMDZen Lifer

    Joined:
    Apr 15, 2004
    Messages:
    12,638
    Likes Received:
    0
    Exactly as everyone has said, I solo everything. You can solo Heroics and flashpoints as well but you just wait until you are 3-4 levels above the level you are supposed to be for it
     
  6. BudAshes

    BudAshes Lifer

    Joined:
    Jul 20, 2003
    Messages:
    10,096
    Likes Received:
    14
    I chose slicing as a skill but it seems useless at this point. Should I get rid of it or does it have some real purpose. I'm a level 15 sorc btw.
     
  7. coloumb

    coloumb Diamond Member

    Joined:
    Oct 9, 1999
    Messages:
    4,098
    Likes Received:
    0
    The missions have purpose - you'll obtain crafting mats which I believe only drop from slicing missions [I may be wrong as it's been a few months since I logged back in]. It's also a nice way to generate some extra credits.
     
  8. DaveSimmons

    DaveSimmons Elite Member

    Joined:
    Aug 12, 2001
    Messages:
    38,747
    Likes Received:
    33
    What are you trying to craft, if anything?

    Slicing mats ("sliced tech parts") are used for crafting augments. They have almost no value in GTN except for the purple / rare ones, because augment crafters get more blue mats than they need while trying to get purples.

    Slicing works as a pure gathering skill since you'll find various security boxes around that you can slice open for credits.
     
  9. BudAshes

    BudAshes Lifer

    Joined:
    Jul 20, 2003
    Messages:
    10,096
    Likes Received:
    14
    Is it worth it though or is it just a few credits here and there like it is right now?
     
  10. enis083

    enis083 Senior member

    Joined:
    Jan 17, 2003
    Messages:
    320
    Likes Received:
    0
    I would take Cybertech to make mods, armor and earpieces or Artifice to make crystals, hilts and enhancements. If you plan to raid at 50, you can reverse engineer some of them and craft them for a lot of credits. I do ok with Cybertech and I don't raid with my 50's but I see people selling end game armor, barrels and hilts for 1+ mil. Armstech is good but all you really sell is barrels.
     
  11. DaveSimmons

    DaveSimmons Elite Member

    Joined:
    Aug 12, 2001
    Messages:
    38,747
    Likes Received:
    33
    Cybertech is useful for armoring and mods for your orange gear, plus 3 sets of starship upgrades. For it you want scavenging and underworld trading. Those are more useful than slicing to a cybertech.

    For saber hilts, enhancements and color crystals you want artifice + archeology + treasure hunting.

    But really, unless you want to craft for a bunch of alts or as a second job, it's much easier to just pick 3 gathering skills (archeology, scavenging and slicing are good) to sell mats.

    The work involved in running missions, reverse engineering green schematics, selling things on GTN is all time you could be playing your character and earning credits from gathering and loot. It's also hard to run enough missions to get mats for crafting until you are able to send 3-4 companions off on missions.
     
  12. darkewaffle

    darkewaffle Diamond Member

    Joined:
    Oct 7, 2005
    Messages:
    8,154
    Likes Received:
    0
    Somewhat revised F2P options, "preferred" players (those who have spent $4.99 or are past subscribers) now have access to 4 quick bars. Free to play has two, subscribers up to six.

    First expansion announced, I like the fact that it's only $20 for free players or $10 for subscribers. Hopefully it's pretty robust in content.

    Patch 1.6.0 "Ancient Hypergate" released. New warzone, new 'heroic' space missions, some other fixes and such.
     
  13. coloumb

    coloumb Diamond Member

    Joined:
    Oct 9, 1999
    Messages:
    4,098
    Likes Received:
    0
    Just resub'd last night [for some reason I only sub'd for a month back in September vs the monthly sub] - the new space missions are tremendously challenging [and impossible unless you have level 7 equipment]. I used up a few cartel coins to buy a complete set of level 7 mods for my spaceship and managed to survive through 1 of the level 7 missions but failed an objective. Pretty cool you can destroy capital ships now. :) More challenging space missions = a lot of fun in my book.

    Been awhile since I logged in and will have to read up/learn about the new things they've added to the game. :)
     
  14. CVSiN

    CVSiN Diamond Member

    Joined:
    Jul 19, 2004
    Messages:
    9,307
    Likes Received:
    0
  15. Ns1

    Ns1 No Lifer

    Joined:
    Jun 17, 2001
    Messages:
    51,887
    Likes Received:
    80
    will SW:TOR ever get housing or guild ships?
     
  16. CVSiN

    CVSiN Diamond Member

    Joined:
    Jul 19, 2004
    Messages:
    9,307
    Likes Received:
    0
    we already have housing that is what personal star ships are.

    all the decorations are legacy items and yes you can have people over.

    as for guild capital ships.. freaking on the wish list.
     
  17. Ns1

    Ns1 No Lifer

    Joined:
    Jun 17, 2001
    Messages:
    51,887
    Likes Received:
    80
    Unless I can decorate the ship and show it off that's not what I equate to player housing (player housing in the style of UO or SW:G). Not sure if things have changed.
     
  18. DaveSimmons

    DaveSimmons Elite Member

    Joined:
    Aug 12, 2001
    Messages:
    38,747
    Likes Received:
    33
    I'm a bit irked that they want subscribers to pay for new story content, especially for just 5 levels and one new planet. I doubt I'll be pre-ordering this.
     
  19. ArchAngel777

    ArchAngel777 Diamond Member

    Joined:
    Dec 24, 2000
    Messages:
    5,060
    Likes Received:
    1
    As I was looking at the cartel market last night it really hit me that F2P really is going to ruin this game. At first, I didn't think it would, but I see it differently now.

    Now, F2P might be successful, but that doesn't mean it won't ruin the game. It feels like even subscribers are getting the short end of the stick. Since I started this has happened...

    1) Server Merge from 100 to around 25 - Performance was decent, little lag.
    2) Server Merge from 25 to 8 - Performance was horrible. The game literally 'stutters' on the server side.
    3) F2P launches - Performance is even worse. I can't through a LI, HM-EC, or what not without massive stutters at certain points of the mechanic switches. Basically it feels like someone is hitting pause for a few seconds at times. Of course, we are all over my TS server and everyone is like 'Did the game just pause for you guys?' - a resounding yes. Not packet loss, not network traffic congestion - Their servers just cannot handle the load and I highly doubt any hardware upgrades will be made.

    So, I now play a laggy game with a bunch of tools who use general chat as their spam channel. Every week the cartel market puts some crap cosmetic armor to buy. The thing is, I welcome this except that the crap released has been available the entire time, depending on what side you are. Granted, it was not 'adaptive' but it does show that basically no effort is being put into 'new' things, just rebranded and reskinned stuff that already exists.

    I am pretty much done with the game. The only reason I even play now is because my son still loves it...
     
  20. Axon

    Axon Platinum Member

    Joined:
    Sep 25, 2003
    Messages:
    2,531
    Likes Received:
    1
    There are only 8 servers now? Fairly shocking.
     
  21. EDUSAN

    EDUSAN Golden Member

    Joined:
    Apr 4, 2012
    Messages:
    1,358
    Likes Received:
    0
    so... the game has MORE people now that its f2p?
     
  22. diesbudt

    diesbudt Diamond Member

    Joined:
    Jun 1, 2012
    Messages:
    3,393
    Likes Received:
    0
    No, reducing all the players to 8 servers, and then F2P (in which teh servers will be running at less than maximum power to save money) can cause some stuttering. Not nec. more players.

    Since SW:TOR requires a lot of power to run the world, the power reduction they probably had to make to make F2P viable, hurt the game's smoothness.
     
  23. darkewaffle

    darkewaffle Diamond Member

    Joined:
    Oct 7, 2005
    Messages:
    8,154
    Likes Received:
    0
    They massively overallocated servers at launch, having too many actually hurt the game imo as it made it easier for smaller servers to feel barren.
     
  24. CVSiN

    CVSiN Diamond Member

    Joined:
    Jul 19, 2004
    Messages:
    9,307
    Likes Received:
    0
    um you can do both already.
     
  25. CVSiN

    CVSiN Diamond Member

    Joined:
    Jul 19, 2004
    Messages:
    9,307
    Likes Received:
    0
    yes MANY more..
    there are always 3-4 packed instances everywhere I go in the game.

    usually 4-5 fleets at 250 each.
    last night tatoonie had 4 packed instances as well.

    the game as ALOT more players now.

    And they merged and created HUGE servers with new higher pops than we had at launch.

    all servers are now running at full at all times with much larger capacities than were allowed at launch.
     
Loading...