**OFFICIAL** Star Wars: The Old Republic Thread

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lupi

Lifer
Apr 8, 2001
32,539
260
126
Any consulars now exactly when you get nadia. Heard she's the best one to use overall and I just finished quesh but no sign of her joining yet.
 

velillen

Platinum Member
Jul 12, 2006
2,120
1
81
The normal mode operation loot options kind of suck atm- leading a pug raid through EV and we had people getting repeat tokens of gear they already had that would have been huge upgrades for other people(Master Looter can't select who to give it to). This issue doesn't exist in hard mode, not sure why they did it for normal.

That does suck. We usually have 1 or 2 alts/new people in our normal mode's and it sucks when im getting pieces i already have. They really do need to change that stupid predetermined loot...or have it at least be smart and if I already have rakata/columi chest exclude me from getting the token.

i also had the columi tokens to buy gear. Honestly i dont have neough tokens to buy anything really yet im already sitting in 3 piece rakata/2 piece columi. By the time i get enough tokens to buy something i wont even need anything Oo.

And also on the ops. Fix them already. having to reset the instance and reclear trash cause pylons bugged again is really annoying. Especially when it takes four times to do. Or better yet running back after a wipe, with a also bugged speeder bike not taking us to the furthest along spot (by pylons), just to encounter something like in the pic below. Just to leave and have to reset the instance. Just so many annoying little bugs.

jKtnS.jpg




Best fight in the game was hardmode Jarg and Sorno in KP. Shows bioware is capable of nice fights that arent boring or just RNG based (Soa). Whats sad though is its pretty much easy first boss, fun and challenging second, lots going on, ect...to foreman crusher who is just lol sit and tank, to a simple puzzle game im pretty sure you could 1 heal, to the final boss who we would have one shot minus two silly dps dieing and us hitting the enrage timer on try number 1. Hopefully we see more interesting bosses in the next ops rather than the more or less just tank and spanks we have now
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
any opinions on the various light-saber wielding classes?

I rolled a Sith Warrior this weekend, got it to 10 easily enough and went marauder, but then I hit the next planet and got facestomped immediately by a level 10 strong mob.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Gear in PVP matters, but relative to how much it matters in other pvp games it's actually a fairly mild curve. I'd rather have 0 expertise in TOR than 0 resilience in WoW to say the least. And they've made gearing up really quite easy with the ability to earn 20 champion bags in a week with just dailies and weeklies, not to mention the bags you can then buy while doing those same quests. Plus, PVE geared characters are far more viable in PVP than they are (or at least were, I'm out of the loop) in WoW so you can take either avenue.

Respecs can get steep pretty fast if you do it often enough, my friend had them up to 100k the other day and I hit 50000ish last night after what felt like not many respecs. Though supposedly they reset every week or give you a free one every week or something, I'll find out on Tuesday. I do hope they add a dual spec of some sort in the future, at least as a healing sorc my PVP and PVE specs don't overlap much.

And this weekend my friends and I finally got ourselves into some OPs and were really impressed. We had a legitimately awesome time and managed 5/5 EV on Saturday and 4/5 KP yesterday until we ran out of time last night. After years of WoW and other games in between the bosses still felt fresh. The trash wasn't too extensive either, but every now and then it still caught us off guard. Also the amount of 'running back' is limited, when you wipe you can get back on the horse fairly quickly. It actually made me want to try some of the flashpoints as well since I only ever saw two of them while levelling.

There's plenty to do at 50 so far imo, probably just not if you only want to do 'one thing' (story, pvp, raid, craft, quest, grind, etc). But to me those systems are all developed enough that if you split time between a few of them you should be able to keep 'busy' as it were.
 

Merad

Platinum Member
May 31, 2010
2,586
19
81
any opinions on the various light-saber wielding classes?

I rolled a Sith Warrior this weekend, got it to 10 easily enough and went marauder, but then I hit the next planet and got facestomped immediately by a level 10 strong mob.


Marauder is the dual wield AC right? I think they're sort of glass cannons. When you got the AC did you remember to buy the skills for the AC? A lot of people miss the tabs at the bottom of the trainer window.

The Jedi class I've played most so far is my guardian (lvl 30). I run her fully spec'd for tanking and use her Jedi DPS companion (Kira). We can roflstomp pretty much anything we meet up to and including champion mobs.
 

nageov3t

Lifer
Feb 18, 2004
42,808
83
91
Marauder is the dual wield AC right? I think they're sort of glass cannons. When you got the AC did you remember to buy the skills for the AC? A lot of people miss the tabs at the bottom of the trainer window.

The Jedi class I've played most so far is my guardian (lvl 30). I run her fully spec'd for tanking and use her Jedi DPS companion (Kira). We can roflstomp pretty much anything we meet up to and including champion mobs.
yup, DW... I'm coming from my vanguard trooper, so maybe I'm a little spoiled.

perhaps I should think about re-rolling and going tank.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
any opinions on the various light-saber wielding classes?

I rolled a Sith Warrior this weekend, got it to 10 easily enough and went marauder, but then I hit the next planet and got facestomped immediately by a level 10 strong mob.

I main a marauder. Balmorra was horrible for me because I was still learning the game and class and things just destroyed me, but now that I know the class better I don't have much trouble.

My marauder is my favorite character I've ever had in an MMO ever.
 

Zstream

Diamond Member
Oct 24, 2005
3,395
277
136
I play a Marauder in the game and I currently sit at level 25. I found no problem killing mobs/elites with my first companion (ranged dps). When you reach level 20 or so I would start to put points into my ability bracket. I now have my heal companion along with some nasty bleeds that give heals.

While we are a very good DPS character we lack some of the tanking abilities. However, once you get some bleeds and you attack an elite it's a fairly easy process. You can stack the bleeds and if necessary use another ability to crit on each bleed.

*shrug*
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
Did you play KOTOR 1? Part of it was set on Tatooine with a sandcrawler too, and you had quests with both Jawas and Sandpeople. Good times.

I did! I thin it's why I love this game so much, since it essentially just feels like an extension of KOTOR.

Finally hit 30 yesterday. Still a long way to go! :awe:

KT
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
I'm beginning to accumulate a lot of companion gifts I can't use because both my companions that weren't indifferent to them are max affection. They are rank 5 gifts, when I roll a new toon is there a minimum level to use or anything?
 

paperfist

Diamond Member
Nov 30, 2000
6,539
286
126
www.the-teh.com
any opinions on the various light-saber wielding classes?

I rolled a Sith Warrior this weekend, got it to 10 easily enough and went marauder, but then I hit the next planet and got facestomped immediately by a level 10 strong mob.

Korriban? 10 sounds a little early to be there, but I can't remember what level I started there with my marauder which is my main. I don't recall running into any problems on that planet except for heroics - everything else was a breeze.

I usually have 'vette throw in one of those explosives to start a fight, then force jump to the target and hack away. There's a couple of carnage traits that really help build rage and thus let you smash the life out of everything with your other abilities like smash.

It's important to have decent armor since your DPS not a tank.

Wow, this game runs so much better on my SSD.

I agree. I yanked out an old SSD I had laying around that was only 30GB and threw the game on there. WOW what a difference in level load times and startup.
 
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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
I'm beginning to accumulate a lot of companion gifts I can't use because both my companions that weren't indifferent to them are max affection. They are rank 5 gifts, when I roll a new toon is there a minimum level to use or anything?

AH is quite active for companion gifts on my server, but using high rank gifts on a low rank companion is only marginally better than using appropriate level gifts.

Eg: Companion with 1000 affection (tier 1) will get 96 affection from their "best" type rank 1 green gift, 176 (might be off) from best rank 1 blue, and like 300ish from "best" rank 1 purple. However, a rank 2 green will only give 98 or something iirc. Basically unless you're genuinely swimming in them, you'll probably be better served by saving gifts for the appropriate tier. Also while higher rank gifts are barely better, lower rank gifts are cut in half for each level. So if your companion is at 3000 affection (tier 2) that rank 1 green that gave 96 during tier 1 will only give 48 in tier 2.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,675
146
106
www.neftastic.com
Anyone notice/corroborate/debunk that abilities that require the target to be incapacitated don't seem to be usable against other players even if the other play is actually incapacitated?

I've not once been able to use Tumult (level 28 consular skill) in PvP, despite targets being obviously incapacitated (my own stun, cryo grenades, etc). It just never becomes activateable.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
I'm a shadow which is a bit similar except dualblade vice dual wield. I forgot to buy my class specific spells until late teens, and before that felt mobs starting to get harder. In the early 40s now and starting to again feel that I'm failing behind the mobs. I can swap my companion depending on the group I'm about to face and do easily enough, but hate that I can't just mow through them with the same one always out.
 

KidNiki1

Platinum Member
Oct 15, 2010
2,793
127
116
I did! I thin it's why I love this game so much, since it essentially just feels like an extension of KOTOR.

Finally hit 30 yesterday. Still a long way to go! :awe:

KT

only 30? you slacker!!!

jk, jk. :biggrin:

i find it difficult to rush to 50 even though i want to be 50 to do end game stuff. i enjoy the stories and the quests and exploring everything so much!

(only 38 btw....)
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Ever since they split out the 50s, I haven't had any difficulty winning the daily pvp quest, usually in 1 try.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Anyone notice/corroborate/debunk that abilities that require the target to be incapacitated don't seem to be usable against other players even if the other play is actually incapacitated?

I've not once been able to use Tumult (level 28 consular skill) in PvP, despite targets being obviously incapacitated (my own stun, cryo grenades, etc). It just never becomes activateable.

Not usable in PVP. Players, from what I hear, count as elites.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
the ability to earn 20 champion bags in a week with just dailies and weeklies
You're Empire, right?

If you're Republic, you literally can't finish PvP dailies and weeklies in any sort of non-crazy time unless you're already geared up or are rolling with a premade that's otherwise already geared up. The average gearing difference between factions in the 50 bracket is too great.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
You're Empire, right?

If you're Republic, you literally can't finish PvP dailies and weeklies in any sort of non-crazy time unless you're already geared up or are rolling with a premade that's otherwise already geared up. The average gearing difference between factions in the 50 bracket is too great.

Doesn't stop large groups of Republic roam PKing on Ilum or winning BGs on my server, I actually think my win percentage is noticeably better in Huttball than it is in Voidstar/Alderaan. Further I don't buy that a larger player pool changes the distribution of the players themselves.

Getting 30 'armaments' on Ilum isn't that difficult unless you're going out there all on your lonesome, and even then some classes do have the burst to do it. I've done it on the empire side and watched republic do it, you can form a small group and pick off the people grabbing armaments; hell a lot of them are AFK even. And if you die? No big deal, regroup and keep at it. Getting PKs is actually far faster than collecting the boxes.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
Doesn't stop large groups of Republic roam PKing on Ilum or winning BGs on my server
Well, what server are you on? ;)

It's true that most servers have a number of elite geared-up Republic players/guilds who got their ranks/equipment up in the first few weeks and do very well when they engage because they're constantly battletested. But if you think this represents the typical level 50 experience, then roll Republic and see for yourself.

At this point, esp. with the Ilum daily setup favoring the bigger zerg, the population and gearing difference on the PvP side is self-reinforcing because it's much easier for non-fullgear Empire to finish dailies and weeklies and just get to being evenly matched in numerically similar situations.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
Any consulars now exactly when you get nadia. Heard she's the best one to use overall and I just finished quesh but no sign of her joining yet.
After Belsavis class chain.
Crazy, eh?

She has a really high affection multiplier, though, so if you want you can max her out in no time.