**OFFICIAL** Star Wars: The Old Republic Thread

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Worthington

Golden Member
Apr 29, 2005
1,432
17
81
I'm confused about gearing Corso. The Wiki has him listed as a Smuggler but all his starter "Corso Only" gear is heavy class with Aim stats, almost as if he's a trooper. I've been gearing him with heavy + Aim stuff but want to make sure I'm not making a mistake.
 
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ZaneNBK

Golden Member
Sep 14, 2000
1,674
0
76
I'm confused about gearing Corso. The Wiki has him listed as a Smuggler but all his starter "Corso Only" gear is heavy class with Aim stats, almost as if he's a trooper. I've been gearing with heavy + Aim stuff but want to make sure I'm not making a mistake.

Smuggler is the Republic-side version of a Bounty Hunter. The primary stats for that class are aim + endurance and I'm not sure if both advanced classes get heavy armor but if he's a Powertech they definitely do. It's a tank/DPS class.
 

Merad

Platinum Member
May 31, 2010
2,586
19
81
Smuggler is the Republic-side version of a Bounty Hunter. The primary stats for that class are aim + endurance and I'm not sure if both advanced classes get heavy armor but if he's a Powertech they definitely do. It's a tank/DPS class.

You have Smuggler confused with Trooper. Aim is the Trooper stat, Cunning for Smuggler.

Edit: And if you read the companion's description in the codex it tells you their main stat. Corso's is Aim.
 

dougp

Diamond Member
May 3, 2002
7,909
4
0
Way too much crowd control in PvP and not enough immunities. This is worse than early DAoC.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
Way too much crowd control in PvP and not enough immunities. This is worse than early DAoC.

Agree. It's run 3 steps, get stunned, run 3 steps, get stunned, run 3 steps, die. I only have 1 way to break CC and it has a 3 minute cool down.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Does the game even have a stat or other thing you can intentionally collect on your gear to increase your resistances?
 

Andrew111

Senior member
Aug 6, 2001
792
0
0
I am always amazed at what many former wow players call unresponsive combat, personally I find the combat quite responsive, the only difference is that you dont get a long list of instant abilities and the global cooldown is 1.5 seconds. Any time you want to add some decent animations for combat you have to have a bit of time between attacks to have them happen, its kind of like switching between a rogue and warrior in wow back in the early days where the rogue had mostly instant attacks and the warrior was full of on next swing attacks. It works at a bit slower of a pace but its not unresponsive.

I know you haven't played in many warzones to be saying that. The combat is very unresponsive at times....when you are fighting a few mobs at a time in a PVE environment it's fine but it becomes absolutely terrible in warzones. Every time I play in a warzone I have to mash buttons like crazy before the action will actually execute. I'm always seeing actions execute out of order too...like seeing some dude on my team get credit for the kill above their name but the enemy character is still showing as alive to me for a split second more. Trust me...you'll notice it much more as you get higher in level.

As an imperial agent, I have some pretty good burst damage and when I kill a mob in a split second the game will have the dead mob stand there like it's still alive...their systems just can't handle a lot of action occurring at once. Huge improvements need to be made to this game...it definitely is not polished and a lot of people are going to leave if it doesn't get fixed...especially the pvp crowd. It's definitely not a latency issue because I always have sub-20ms ping.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
I know you haven't played in many warzones to be saying that. The combat is very unresponsive at times....when you are fighting a few mobs at a time in a PVE environment it's fine but it becomes absolutely terrible in warzones. Every time I play in a warzone I have to mash buttons like crazy before the action will actually execute. I'm always seeing actions execute out of order too...like seeing some dude on my team get credit for the kill above their name but the enemy character is still showing as alive to me for a split second more. Trust me...you'll notice it much more as you get higher in level.

As an imperial agent, I have some pretty good burst damage and when I kill a mob in a split second the game will have the dead mob stand there like it's still alive...their systems just can't handle a lot of action occurring at once. Huge improvements need to be made to this game...it definitely is not polished and a lot of people are going to leave if it doesn't get fixed...especially the pvp crowd. It's definitely not a latency issue because I always have sub-20ms ping.

Even at my level, I notice those things in combat, which I can expect. In PVP, it needs to be much more precise and I find it very laggy, almost button mashing/wishful thinking.
 

Andrew111

Senior member
Aug 6, 2001
792
0
0
Even at my level, I notice those things in combat, which I can expect. In PVP, it needs to be much more precise and I find it very laggy, almost button mashing/wishful thinking.

Yeah I noticed it pretty early on but I didn't think it was a big deal until I started playing in warzones when I hit lvl40+. It's absolutely ridiculous how bad it can get....Bioware should have recognized this issue early on and if they couldn't fix their net code or whatever the problem originates from....they could have at least made the warzone maps more spread out to alleviate the issue. As it is....the zerg vs. zerg fights are not very enjoyable since it's so unresponsive and you're just mashing keys until something actually happens, lol. I'll be standing directly behind someone and mashing the backstab key but the game will tell me I'm not behind the target a few times before it will actually execute the action.
 

paperfist

Diamond Member
Nov 30, 2000
6,521
280
126
www.the-teh.com
Crafting question...

Do I have to master (make grey) every recipe? As a synthweaver I started out with 3 recipes I think and through repetition and reverse engineering I now have about 15 blue or green ones I can craft. None have turned grey yet and I'm just wondering if I have to do a variety of recipes or just focus on one?
 

dougp

Diamond Member
May 3, 2002
7,909
4
0
Crafting question...

Do I have to master (make grey) every recipe? As a synthweaver I started out with 3 recipes I think and through repetition and reverse engineering I now have about 15 blue or green ones I can craft. None have turned grey yet and I'm just wondering if I have to do a variety of recipes or just focus on one?

Go back to the trainer.
 

Rebel_L

Senior member
Nov 9, 2009
452
63
91
I know you haven't played in many warzones to be saying that. The combat is very unresponsive at times....when you are fighting a few mobs at a time in a PVE environment it's fine but it becomes absolutely terrible in warzones. Every time I play in a warzone I have to mash buttons like crazy before the action will actually execute. I'm always seeing actions execute out of order too...like seeing some dude on my team get credit for the kill above their name but the enemy character is still showing as alive to me for a split second more. Trust me...you'll notice it much more as you get higher in level.

As an imperial agent, I have some pretty good burst damage and when I kill a mob in a split second the game will have the dead mob stand there like it's still alive...their systems just can't handle a lot of action occurring at once. Huge improvements need to be made to this game...it definitely is not polished and a lot of people are going to leave if it doesn't get fixed...especially the pvp crowd. It's definitely not a latency issue because I always have sub-20ms ping.


While I agree that the game seems to not always update the UI on proper hitpoints of things I havnt noticed an inability to get skills off in pvp, positional skills I have had issues with and that is likely bioware's fault, but I have yet to play a mmorpg where that didnt occur, only takes a slight desync from the server to screw that up and happens more or less randomly.

From what I have seen skills not on the global cooldown like riposte always seem to trigger the apparent death delay when they are the killing blow, the target does seem to count as dead though as soon as the button is pushed, it just seems to be slow on updating the UI. Of course that is just my observations and without a combat log its hard to see what is truly going on. The global cooldown animation on my skill bar though seems to be thing to watch as far as knowing whats actually going on, the combat animations are a bit all over the place.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
Hit 50 last night. Hopefully I can get some hardmode groups tonight. I want to nab some BCA's so I can make a couple of great lightsabers for myself.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
While I agree that the game seems to not always update the UI on proper hitpoints of things I havnt noticed an inability to get skills off in pvp, positional skills I have had issues with and that is likely bioware's fault, but I have yet to play a mmorpg where that didnt occur, only takes a slight desync from the server to screw that up and happens more or less randomly.

From what I have seen skills not on the global cooldown like riposte always seem to trigger the apparent death delay when they are the killing blow, the target does seem to count as dead though as soon as the button is pushed, it just seems to be slow on updating the UI. Of course that is just my observations and without a combat log its hard to see what is truly going on. The global cooldown animation on my skill bar though seems to be thing to watch as far as knowing whats actually going on, the combat animations are a bit all over the place.


This is correct. Combat animations are NOT the thing to watch. Combat animations are also effected by each person's individual system. I've noticed weird shit on my friends slower PC that never happens on mine at all. This leads people to believe that abilities aren't going off correctly. More so in PVP where there are more animations going on the screen at a given time.

For me the only problem I have ever had with abilities are the positional ones. As an assassin/sage with a "backstab" ability that requires me to be on the front or side of the target, the game sometimes loses track of where I am. So when I press the button nothing happens. I don't trigger the global cooldown, but the weird part is my personal system thinks I'm triggering the action correctly. So it looks like I'm about to trigger the cooldown and the animation starts, but the server sends my system back a negative on doing that action so everything on my system stops immediately. If you are experiencing this sort of behavior this is nothing new. It is a bug with their game, but something even WoW had at one point.
 
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dougp

Diamond Member
May 3, 2002
7,909
4
0
Humble, do you know if they plan on doing anything about the amount of CC in the game? Just curious since you play w/ some BW employees.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
What I will say is this. They need to separate warzones out into Premades versus solo queues. Right now for my server the Repubs aren't really doing PVP except a few select pre-made level 50 groups. No matter when you queue up for a warzone you only see the same Repubs over and over. I see different Imperials all the time, but only the same Repubs. I can wait 5 minutes, half hour, or a full hour and it doesn't matter. As a rule the pre-made groups stomp all over a bunch of individuals queuing up for warzone action. I know at one point WoW implemented this where pre-mades go against other pre-mades and solos go against solos.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
They should have disabled all CC in PVP. It has no place there. It's useful and tactical in small fights like 2v2 etc, but not in larger games. It just flat out doesn't belong.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Humble, do you know if they plan on doing anything about the amount of CC in the game? Just curious since you play w/ some BW employees.

I haven't played much but they said they are looking into the Resolve bugs. They might extend out resolve buff a bit and there are some CC's that are getting through the Resovle buff and still being triggered when they aren't suppose to be. Hopefully this will be fixed soon and the problem with CC in PP will go away.

As I noted earlier, going against pre-mades that know how to chain CC and exploit the bugs with resolve are killing PVP from what I've seen and heard. You get 8 people together on vent. Make two pre-made 4 man groups. Queue at the same time and most of the time get all 8 people on the same team at the same time for a warzone. Which makes it easy on Ventrillo or Mumble or Teamspeak to coordinate actions such as chaining CC on priority targets. This was a problem in beta and they were aware of it. I just think bioware underestimated how much coordination would go into PVP warzones.
 

rivan

Diamond Member
Jul 8, 2003
9,677
3
81
So I gave in and bought over the holiday and canceled wow for the second time.

Is there a great resource out there for Shadow builds? I'm only 23 and have been just picking skills I like up to now, but I think I should get my act together.
 

Abel007

Platinum Member
Jun 12, 2001
2,169
0
76
So I gave in and bought over the holiday and canceled wow for the second time.

Is there a great resource out there for Shadow builds? I'm only 23 and have been just picking skills I like up to now, but I think I should get my act together.

Can check out a site like http://db.darthhater.com/skill_builds/jedi_consular/shadow/, but honestly if you are a WoW player, the talents should be pretty straight forward. Some are clearly geared toward PvP and the others are what ya want. (For PvE)
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
This post is for those asking about system upgrades. My friend decided he wanted to get his 16 year daughter (who is a gamer) into SWTOR as she decided she liked it. She's weird in what she likes and doesn't sometimes, but decided she wanted to play. Her system was a dell Core2duo system that I had stuck a ati 5550 in it because it was basically the most powerful video card I could fit into that proprietary piece of junk they bought for her. The video card did well for games like League of Legends, but couldn't handle SWTOR.

So her dad in his infinite wisdom thought to try and get some more performance by messing with settings. He went into the Catalyst Control Setup and went to the performance/overclocking tab. He had no idea he was overclocking the card and those cards do not overclock for crap. So he slid the sliders all the way up. Which proceeded to fry both the video card and the junky PSU in that dell. Since dell motherboards and PSUs are proprietary pieces of crap, he couldn't replace the PSU with an off the shelf one. Which was the original reason we couldn't put anything bigger as a video card into the system. So he finally took my advice and broke down to ordering the parts needed for a real system.

*** So here is what I recommended he buy to play SWTOR on a tight budget ***

$70ish Intel G620 (sandy bridge dual core): Amazon Listing or Newegg Listing

$23ish Good but inexpensive socket 1155 heatsink: Amazon Cooler Master Hyper 212+ or Newegg Sunbeam Twister

$55ish Inexpensive H61 micro ATX socket 1155 board: Amazon Gigabyte board or Newegg Biostar board

$30ish Inexpensive DDR3 8Gb (2 x 4GB) memory: Amazon KomputerBay or Newegg Team Elite

$160ish Ati 6870 Video card: Amazon with a Sapphrie Brand or Newegg Powercolor brand

$60ish Least expensive good brand 80+ certified power supply: Amazon Corsair brand or Newegg Seasonic brand





This setup assumes you have a case, optical DVD drive, and hard drive already as my friend has. He got a little bit more as a couple of items were on newegg's Shell Shocker deals so he saved about $50 or so more than the prices in the links above total on his purchase.

Basically $350 got his daughter a kickass system which he claims runs the game better than his current system. Which is an overclocked 3.6Ghz Q6600, 6GB of ram, and a 4970x2 video card. His system, while older, it isn't bad. His system runs the game pretty good actually. However, the new system for his daughter runs it even better. This is great considering the cheap price.
 
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Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
(/rant on)

So my friend that I started the game with is bugging the shit out of me. I beta'd a sorceror..and was planning on playing that..free time permitted (I don't have more than 20% of my friends free time). He starts a Marauder...see's me shooting lightning bolts and he then makes a sorc..and overlaps me at like..lvl 17..

I say F this..I'm going to be a juggernaut bitch... so I begin Leveling a juggernaut...everything is all well and good when he logs in and says hold on..ginvite my alt.. a lvl 23 juggernaut..(I'm level 20 at this point with my jugger).

WTF..

/Casual Rant off
 

IonusX

Senior member
Dec 25, 2011
392
0
0
This post is for those asking about system upgrades. My friend decided he wanted to get his 16 year daughter (who is a gamer) into SWTOR as she decided she liked it. She's weird in what she likes and doesn't sometimes, but decided she wanted to play. Her system was a dell Core2duo system that I had stuck a ati 5550 in it because it was basically the most powerful video card I could fit into that proprietary piece of junk they bought for her. The video card did well for games like League of Legends, but couldn't handle SWTOR.

So her dad in his infinite wisdom thought to try and get some more performance by messing with settings. He went into the Catalyst Control Setup and went to the performance/overclocking tab. He had no idea he was overclocking the card and those cards do not overclock for crap. So he slid the sliders all the way up. Which proceeded to fry both the video card and the junky PSU in that dell. Since dell motherboards and PSUs are proprietary pieces of crap, he couldn't replace the PSU with an off the shelf one. Which was the original reason we couldn't put anything bigger as a video card into the system. So he finally took my advice and broke down to ordering the parts needed for a real system.

*** So here is what I recommended he buy to play SWTOR on a tight budget ***

$70ish Intel G620 (sandy bridge dual core): Amazon Listing or Newegg Listing

$23ish Good but inexpensive socket 1155 heatsink: Amazon Cooler Master Hyper 212+ or Newegg Sunbeam Twister

$55ish Inexpensive H61 micro ATX socket 1155 board: Amazon Gigabyte board or Newegg Biostar board

$30ish Inexpensive DDR3 8Gb (2 x 4GB) memory: Amazon KomputerBay or Newegg Team Elite

$160ish Ati 6870 Video card: Amazon with a Sapphrie Brand or Newegg Powercolor brand

$60ish Least expensive good brand 80+ certified power supply: Amazon Corsair brand or Newegg Seasonic brand





This setup assumes you have a case, optical DVD drive, and hard drive already as my friend has. He got a little bit more as a couple of items were on newegg's Shell Shocker deals so he saved about $50 or so more than the prices in the links above total on his purchase.

Basically $350 got his daughter a kickass system which he claims runs the game better than his current system. Which is an overclocked 3.6Ghz Q6600, 6GB of ram, and a 4970x2 video card. His system, while older, it isn't bad. His system runs the game pretty good actually. However, the new system for his daughter runs it even better. This is great considering the cheap price.

for the price of a g620 you can get a phenom II x4 and whoop its --- all across the neighborhood. rest aint bad. also 4970x2?? lol first time ive heard that number, if my memory serves me correct the highest the 4000 series went to was a 4870x2 and i wouldnt be suprised if it wouldnt go b/c the 4870x2 happens to be a dual gpu of rather poor quality (support wise) vs the more contemporary 5970, 6870x2, 6850x2(asia only), and 6990.
thats where i sit on the issue..

id also like to point out that they have been supposedly banning people on SWTOR for loot gathering on low level toons in high level area's because it might "damage the economy". bioware's rational turns to a very broad definition of "unusual gameplay" in the EULA which covers just about anything they want it too.
source dtoid:
http://www.destructoid.com/swtor-bans-players-for-playing-the-game-wrong-218902.phtml
and pcgamer magazine:
http://www.pcgamer.com/2012/01/03/star-wars-the-old-republic-players-face-temporary-bans-for-ilum-exploits/
 
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