***Official Gears of War 2 thread***

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mc866

Golden Member
Dec 15, 2005
1,410
0
0
I kinda like the idea of penalty's for leaving early, in the matches I've played in lately if things go south early people start dropping like flies which sucks for everyone else especially the team that's losing people, dropping is a total bitch move, hopefully this will reduce the amount of people pulling this shit.
 

mesthead21

Platinum Member
Jun 5, 2004
2,378
3
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Originally posted by: Xed
Finally Epic posts something.

A brief status report on the next Gears2 title update
Happy New Year!

First of all I hope all of you had a safe and happy holiday season.

As I mentioned before the break we?ve been working on a major title update for Gears of War 2. This update will address bugs and exploits as well as add some new achievements related to downloadable content. We don?t have an exact date for it but all indicators are it will go live within January. If that changes we?ll let you know.

We?re fixing a whole bunch of online exploits. For example we?ve fixed the ability to wield an invisible shield, melee through some walls, gain infinite Lancer ammo and equip a shield and a two-handed weapon simultaneously plus many more.

We?re also making several small changes to improve the overall online gameplay experience. A few of the ones that might interest you are; increased penalties for quitting matches early, adding additional spawn protection against planted grenades and chainsaw attacks, and adding the ability to see the Submission flag carrier destination by using Tac/Com.

We know you folks love achievements so on the achievement side we?re adding achievement progress numbers to the War Journal, increasing the frequency of in-game Achievement progression notifications and adding some new Achievements for DLC.

This is just a very small list of some of the things that will be in the next title update but one more item which has been talked about a lot in our forums deserves a special call out...

About that shotgun...

We fixed the client side hit detection on the shotgun so that in a high-latency (i.e. ?laggy?) match, the shotgun will be more reliable. We?ve also fixed another bug whereby shotgun and boomshot rounds could strike the ground when firing from the hip.

So there?s a brief status report on the next title update. At some point I expect we?ll post a more detailed list but I assure you we?re working hard to get this out the door and once it?s done we?ll start working on the next update. We?ll try to do a better job keeping you informed of our progress on future updates and we?ll try to be a little more active in the forums once this update is released.

Source

I can only hope they come out with another 10 dollar map pack before this patch that fixes glitches from what almost 2 months ago? I stopped playing after all the freaking glitches, and i am definitely not going back
 

JDub02

Diamond Member
Sep 27, 2002
6,209
1
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Fired up Gears2 for the first time last night. With about an hour into the SP campaign, I think the game is amazing. Not too much different from Gears1, but that's OK by me. I like alot of the tweaks like finishing off a downed enemy or using them as a shield or crawling around waiting for someone to revive you.

I think both games mixed a fun gaming experience with a very engaging story line.

Haven't tried MP yet.