- Jun 30, 2003
- 31,574
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I am excited to the return of large scale battles. The closer to RTT-style of DoW2 made combat very clunky (squads engaged in melee would walk around FOREVER before fighting). That being said, I really enjoyed the RTS/RPG hybrid of the single player campaigns and have played through them multiple times across DoW2 and its expansions.
Having played the beta, the only thing I will say is that I'm a little disappointed in the lack of base building and the resourcing. I played 3v3 matches, and everyone waited around until enough points were captured that we could reasonably continually build squads of some kind. After that, big fights would break out, with neither team pressing an advantage, until one team out-macro'd the other, for lack of a better term. Static defense positions really don't exist - no bunkers, turrets, etc. of any kind. Squads must be left in place to defend resource points. I feel like this really favors the attacker over the defender outside of attacking the base (shield generator, turret, nexus).
I really enjoy the elite units, but their deployment seems somewhat inconsistent. Sometimes my teammates will get to all the way to the T3 nuker unit relatively early and I won't get mine all game.
The last thing is that I really love the fact that larger scale battles happen now. They are chaotic, and messy, and gloriously bloody. And while I am still terrible at RTS games, I had fun in the MP beta.
Is it the perfect DoW? Probably not. Am I excited for it? Yes. Will I buy it? Steam sale for $40.
Having played the beta, the only thing I will say is that I'm a little disappointed in the lack of base building and the resourcing. I played 3v3 matches, and everyone waited around until enough points were captured that we could reasonably continually build squads of some kind. After that, big fights would break out, with neither team pressing an advantage, until one team out-macro'd the other, for lack of a better term. Static defense positions really don't exist - no bunkers, turrets, etc. of any kind. Squads must be left in place to defend resource points. I feel like this really favors the attacker over the defender outside of attacking the base (shield generator, turret, nexus).
I really enjoy the elite units, but their deployment seems somewhat inconsistent. Sometimes my teammates will get to all the way to the T3 nuker unit relatively early and I won't get mine all game.
The last thing is that I really love the fact that larger scale battles happen now. They are chaotic, and messy, and gloriously bloody. And while I am still terrible at RTS games, I had fun in the MP beta.
Is it the perfect DoW? Probably not. Am I excited for it? Yes. Will I buy it? Steam sale for $40.