• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Official BF2 Patch 1.2 Change List

* Dolphin Diving is no longer possible
* Players can no longer jump and shoot at the same time
* "Prone Spamming" is now fixed
* "Sprint exploit" is now fixed
* Helicopter now carry 8 missiles rather than 14
* TV-Guided missile now have a shorter range
* Damage decreased from M134
* Hit points on all air vehicles has been reduced
* AA missile lock has been improved
* All support kit weapons have been adjusted
* All Sniper rifles have been adjusted
* Sa80 has been adjusted
* G3A3 has been adjusted
* Reload while sprinting has been enabled
* Medic defibrillator paddles have been adjusted. They now reload
while not in use.
* SCAR-L reload sound has been fixed
* Server setting to allow friendly fire to be off on mines without
affecting other weapons.
* Server search filters now work properly
* Mines can no longer be destroyed with other explosives
* Bug in MP7 fire rate fixed. Ammo count increased and mag count
and damage decreased
* Flash bang effect radius decreased
* Added unlocks for Sniper and AT kits
* Fixed a bug in terrain rendering with night vision, whereby
terrain was still dark in dark areas.
* Fixed a bug whereby mods that are not bf2 or not xpack permutate
shaders every time a level is loaded.
* Fixed a bug whereby non-xpack mods cannot use xpack shaders.
* Fixed bug in TV guided missiles of Havoc helicopter
* The LAV25 now no longer shoots through penetrable materials.
* Vehicles no longer disappear when viewed from some vehicles with
a HUD (e.g. Tanks).
* Performance gain found in static mesh rendering.
* Detonation radius from grenade launcher explosions has been
reduced.
* Grenade launcher projectiles now have a minimum distance.
* Fixed bug with capturing a flag from outside of the flag radius.
* Fixed map selection screen issue on Wetlands

* Being able to pass through walls using a spinning tank turret
has been fixed. It has also been address on all rotating vehicle
positions just to be safe.
* Tanks taking damage from the terrain has been reduced
* The Red/Blue nametag bug has been addressed
* The disappearance of tank projectiles and grenade launcher
projectiles during online play has been improved and should occur less
frequently

* The distance for throwing hand grenade, ammo packs, and health
packs has been increased

http://www.totalbf2.com/articles/article/46/3
 
Hey, what about the simple ability for the game to tell which key is in conflict when you try to assign one to a currently used key?

I know I know, they need to hack out another expansion but lets get some simply user interface issues fixed first. I resintalled the game last week and it took me 5 mins of searching for which bind currently has the key I want to remember one of the reasons I quit in the first place.

Uninstalled and wont buy another game in this series again.

 
I think its retarded that you can't blow
up mines with explosives.

Just doesn't make sense to me.
 
Can't get to any gaming site at work. Has it been released? And Genx87, I know we're polar opposites politically, but give the game a second or third chance, I hated it for the same reason you do, in addition to the amount of inconsiderate, immature gamers out there. I found a couple great servers, and it's been a blast. I even dropped the $$ for the special forces expansion. The zip line is so much damn fun to use. Anywho my .02
 
From EA's Forum:
Posted: Mon Feb 13, 2006 4:54 pm Post subject: Community Bulletin, February 13, 2006

--------------------------------------------------------------------------------

We have some good news for you regarding Patch 1.2. The patch has now undergone its final phase before release, and is currently being prepared to be released very soon. We will update you further when we know the exact day the patch will be released.

I want to extend our thanks to the fans for helping us grapple with the issues that have made your game play less than an optimal experience at times. We are pleased with the improvements in the patch and sincerely hope you are all pleased with the work we?ve done.
 
Ya, don't get me wrong i freakin love this game.
Srike on Kirkard or however you spell it
is my fav. Reminds me of Black Hawk down.

Plus EF addon looks pretty nice too.

Anyone have any info on the other addon
they are planning to release. I forgot the
name of it.
 
Awesome changes. Very happy to see them addressing the ridiculous bunny hoppers, as well as hitpoints on aircraft.
 
Anyone have the issue after you die, and choose a spawn point, it kicks you back to the map to rechoose? This has only happened to me when I joined a squad.
 
Originally posted by: Sheik Yerbouti
Anyone have the issue after you die, and choose a spawn point, it kicks you back to the map to rechoose? This has only happened to me when I joined a squad.

Yeah I think that's what I get sometimes...

If I die and my previous spawn point no longer exists it pops up the map to choose again. So I'll choose something and then close it and then I sit there watching timer count down to respawn and then nothing happens. I go back to the map and no spawn point is selected- it's like it never accepted my previous choice. I don't know why but it does that pretty often
 
Hmm, I might have to go back to this game. COD2 is fun and all, but I dunno.

I wish that they sold this in a platform similar to steam.
 
Originally posted by: TallBill
Hmm, I might have to go back to this game. COD2 is fun and all, but I dunno.

I wish that they sold this in a platform similar to steam.

It's called EA Downloader. It's not the overhead mess that Steam is though. At least not yet.

And remember to get your copy of Battlefield 2: Euro Force only on the EA downloader!
 
Originally posted by: lozina
Originally posted by: Sheik Yerbouti
Anyone have the issue after you die, and choose a spawn point, it kicks you back to the map to rechoose? This has only happened to me when I joined a squad.

Yeah I think that's what I get sometimes...

If I die and my previous spawn point no longer exists it pops up the map to choose again. So I'll choose something and then close it and then I sit there watching timer count down to respawn and then nothing happens. I go back to the map and no spawn point is selected- it's like it never accepted my previous choice. I don't know why but it does that pretty often

Oh good, i thought it was just me 🙂

Does anyone have an issue where they hear sounds from every spawn point in the game at once. It is SO annoying.

Does anyone have any loading issues. It will load normally a couple times, but every once in a while it takes ~5 mins to load a map. Kind of annoying.

-Kevin

Edit: Any word on all the memory leaks and performance issues that are occuring. What is that
* Performance gain found in static mesh rendering.
 
Originally posted by: Malak
Originally posted by: TallBill
Hmm, I might have to go back to this game. COD2 is fun and all, but I dunno.

I wish that they sold this in a platform similar to steam.

It's called EA Downloader. It's not the overhead mess that Steam is though. At least not yet.

And remember to get your copy of Battlefield 2: Euro Force only on the EA downloader!

Yeah, but you cant buy the original BF2 doesn't seem to be on EA's downloader.

Anyways, I just bought both games tonight anyways 😛 I'll be online on wednesday! go me.
 
I never really got what the big deal was about 'bunny hoppers'. Impossible to kill or something?

And I also get that no-spawn-time-ticking-away problem.

Anyone know if all the servers are running it? I have SF and apparently it destroys 2 of the maps in that.
 
The claymores ruined warlord 🙁 The people complaining about bunnyhoppers and dolphin divers were the ones who were getting killed by them...I never had any problems shooting them. They made the game easier like the xbox version.
 
Originally posted by: MrBaseball
The claymores ruined warlord 🙁 The people complaining about bunnyhoppers and dolphin divers were the ones who were getting killed by them...I never had any problems shooting them. They made the game easier like the xbox version.

I know, I never had any problems either.

Now you can't jump over a fence and shoot someone.
 
Back
Top