- Aug 1, 2003
- 9,057
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***UPDATE***
Link
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From the readme file.
Client Patches
EA
FilePlanet
3DGamers
Link
Community Update - 7/8/05
First off, a HUGE thanks to all of you who emailed me in regards to the memory leak found in the update we released earlier this week (v1.01). Your emails found their way to our production team and they?re in the process of evaluating what needs to be done in order to get this fixed. In the meantime, and since the 1.01 update is causing memory leakage on some systems, we recommend that you reinstall the game and NOT the v1.01 update we released earlier this week.
Reinstalling Battlefield 2 will not affect your in-game medals or ranked server statistics. EA and DICE are committed to getting a fix for v1.01 as soon as we possibly can and will continue to keep you informed through this web space in the coming days.
NOTE: If you installed and are running the newer server files (Win and Linux versions) we made available earlier this week, please revert those as well. We found that those files had the same issues with memory leaks as did the v1.01 update. You can download the older versions here.
[EA]Mike
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From the readme file.
- Patch v1.01
Fixed in issue that caused the Multiplayer Browser to become unresponsive.
Fixed an issue where some game controls were not available to be rebound within the Options menu.
Fixed an issue with increasing performance degradation on servers.
Fixed a problem with shader caching on client/host : after the first
map in a rotation, shaders would be loaded on the fly during gameplay.
Fixed a crash with rebinding LMB
Fixed a problem that caused environment mapping to not appear on
reflective surfaces.
Fixed a crash that happened when a client picks up a kit that doesn't
exist anymore.
Fixed a problem with AI when the game was paused for a long time: bots
would become unresponsive and also shoot more accurately.
LOD distances tweaked on certain objects.
Client Patches
EA
FilePlanet
3DGamers