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Zargon

Lifer
Nov 3, 2009
12,218
2
76
I just sent you friend with benefits request on battlelog.

hump.gif
?


you must be crazy chicken :D
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
AAARGH!!

Me and Canbacon had a great game going when the server crashed..............guess those points are gone. :(
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
How popular is bf3 now that its been a few months since release?

It's more than a few months for sure, and I always find a server I want near-instantly with enough players (I play large conquest almost exclusively). It doesn't seem to be fading much, pretty stable, I think some players are dropping, but there are always new players joining.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
one of my noshar rounds never showed up from last night.....weird

server didnt crash or anything
 

maevinj

Senior member
Nov 20, 2004
928
11
81
one of my noshar rounds never showed up from last night.....weird

server didnt crash or anything

Yeah one of my rounds didn't show up either. I know the server didn't crash because I kept playing on it.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
yeah its sorta too bad, it was a loss, but a good one for me!

joined 400 ticket TDM game when other team had 200 tickets.

finished in second overall, first on my team(who sucked....obviously :p)
 

maevinj

Senior member
Nov 20, 2004
928
11
81
This has happened to me a few times and every once in a while it will show up a day or two later. I'm hoping that's what happens this time.
 

maevinj

Senior member
Nov 20, 2004
928
11
81
I've only won once, and I consider that my luckiest round ever in BF3.
I was playing a gun master game last night, and I never saw so many people get knifed out. It seemed like the kniving started around the magnum. Not sure if this was a strategy by the other team or just people that like to knife.

I do wish they would change the rule so that not only when you knife somebody do you demote them, but you also get promoted.
 

Canbacon

Senior member
Dec 24, 2007
794
4
91
They key for gunmaster for me was to find the smallest server. It allowed me to move around and flank without people spawning randomly behind. On a 32 or 64 player server it just sucks if you are stuck with pistols or the jackhammer with frags.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
In one of the rounds, the guy that won had 32 kills, and I was behind him with 45 kills. I think I got only knifed twice that round.

Can't search for the Battlelog from work.

I try to play only in 16 player servers.
 

Destiny

Platinum Member
Jul 6, 2010
2,270
1
0
I'm usually the first to get to the 320 nade launcher - I think that is the most fraustrating... but I can never get pass it because it takes a few seconds to explode! Even when you hit someone in the face with it they don't die... I have not won a gun battle yet...
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
I'm usually the first to get to the 320 nade launcher - I think that is the most fraustrating... but I can never get pass it because it takes a few seconds to explode! Even when you hit someone in the face with it they don't die... I have not won a gun battle yet...

gotta find the spots people are camping before then.

last win I had they made it easy, a group had squaded up on zita and was camping one of the bars.....dropped in and they never saw it coming
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
GameSpot - Battlefield 3: Armored Kill DLC Q&A

July 5, 2012 7:10AM PDT
By Jake Harris, GSUK Intern

We caught up with Dice's Niklas Fegreaus to discuss the new vehicles, maps, modes and experiences that Armored Kill has to offer.

Battlefield 3’s release last year brought sprawling multiplayer combat to PCs and consoles, earning critical acclaim and commercial success in the process. The class-based shooter sold 8 million copies in its first month and was declared by EA COO Peter Moore to have “successfully captured a slice of the COD market”. The next expansion, Armored Kill, will be arriving in September, but ahead of that, we managed to corner the game’s designer, Niklas Fegreaus, to find out more. The order of the day in this DLC is vehicular-based destruction, with four new additions: tank destroyers, mobile artillery, ATV quad bikes and an AC130 gunship. Each offers new strategic options from speed to firepower to airborne spawn-points, giving you new ways to tackle your opponents. You’re going to need these new wheels too, as the expansion arrives sporting “the largest map in Battlefield history” among its new, vehicle-focussed multiplayer levels. Armored Kill also brings with it a new game mode, Tank Superiority, pitting teams of vehicles against each other.


GameSpot: Can you tell us some of the advantages the new vehicles bring to the game?

Niklas Fegreaus:The new vehicles in Armored Kill all bring something well adapted for the large Battlefield.

The new tank destroyers carry a lot of firepower, while sacrificing armor for speed. This means they have the ability to bring the big guns to contested areas much quicker than the main battle tanks, providing your team with great mobility and area control.

The mobile artillery, on the other hand, are slow and poorly protected but, properly placed, can suppress entire bases with heavy shelling. There's nothing better than a skilled artillery gunner to have on your side, softening up a base before moving in for the capture.

The ATV quad bikes make a popular return as well. Fans of Battlefield: Bad Company 2 might remember these as the ultimate fast transport, carrying soldiers to their intended location at great speed. They are also a blast to drive, especially when bashing dunes on Bandar Desert.

The AC130 gunship brings a completely new experience to Battlefield. If your team wins control over a specific base, it starts circling the battlefield. When doing this, your team can use it as a parachute spawn and also man the weapon positions. These range from heavy auto cannons to high caliber shells and anti-aircraft machine guns. A fully utilized AC130 can suppress and destroy ground targets with great efficiency, so the other team needs to quickly scramble their pilots and mobile AA to shoot it down. She is a big bird though, and can both take a hit and defend herself.

GS: Could you explain to us what the new, “Tank superiority” mode is, and what it will entail?

NF:Tank Superiority is a vehicle focused mode where large number of heavy vehicles clash in order to control key areas. It covers vast areas, so tactical positioning and precise long range firing are two very important skills players need to deploy in order to win.

GS: What can players compare the new “biggest map in Battlefield history” to? How big is it?

NF:We've made some really big maps in our franchise before, and I think our core fans will get similar feelings of size as classic maps like for example El Alamein. These two maps differ in design of course, but the sense of scale is definitely similar.

GS: With the new maps being very vehicle-centric, can we expect them to be very open in terms of terrain, with scarcely any buildings?

NF:You can expect both. For example, on Bandar Desert, there is a whole town being constructed near the shore, and there's always intense building to building combat taking place there. However, surrounding this built up area are vast deserts populated by artillery bases and supply lines that are key to controlling if you want to stop the enemy from getting the upper hand.

GS: How are you expecting players to react to the new maps and vehicles?

NF:I think fans of the big epic Battlefield are going to love it. We are not only stretching our capacity when it comes to how much content we can fit into a map and how large we can make them, we are also introducing new gameplay and experiences that I'm sure players will love getting their hands on and learning new tricks with.

GS: Tell us about motorbikes, how else do they add to the game?

NF:We are introducing motorcycles in our fifth expansion, End Game. These will of course be nimble and fast transport vehicles, but might offer something else as well.

GS: Is there any special types of tricks or things you can do with a motorbike that you can’t do with other vehicles?

I don't think I've seen a tank do a wheelie before jumping off a bridge!

GS: Armored Kill isn’t out until September, almost a year since the game was released--why the long wait for this DLC?

NF:We are truly humbled by our fans' response to Battlefield 3, it’s been amazing! So when we started thinking about how to provide players with DLC post launch, we wanted it to be something really special that fans would truly appreciate. That's when we thought of doing "more than just maps" and instead give players a chance to enjoy something suited for their favorite Battlefield experience. And that's how we committed to the themed expansions we have presented now. We are putting a tremendous amount of work into these, and we just hope that players will enjoy all that these expansion packs have to offer.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
USA Today - 'Battlefield 3' adding 'Matches' feature

By Brett Molina, USA TODAY
Updated 35m ago

The first-person shooter Battlefield 3 will add custom Matches players can launch in competitive online multiplayer, studio DICE has revealed.

According to a blog post on the official Battlefield blog, Matches can be coordinated by PC, PlayStation 3 and Xbox 360 players that rent dedicated servers.

Players can fine-tune the time a Match starts, the rotation of maps and team sizes. They can also tweak settings such as adding friendly fire or kill cams.

Before each match, players will participate in a warm-up phase where kills and points don't count, allowing them to sneak in some practice before the real action begins.

DICE did not say when the Matches feature will be available.

The studio is also working on a series of upcoming expansions for the shooter, which has shipped 15 million copies since its October debut. Last month, DICE launched Battlefield 3: Close Quarters, featuring a series of more intimate maps focused on infantry-based combat.