OC3D :: DirectX 12 Performance Review Crimson 16.4.2 vs GeForce 364.96

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railven

Diamond Member
Mar 25, 2010
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561
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It does but as far as gamers are concerned it does not reduce IQ which is what you were talking about.

If there was evidence of a visual degradation, tech sites would be all over that.

My only concern with it is is that it reeks just like when NV cheated on 3Dmark. It really isn't "max" settings if the driver is switching the tess factor.

If you have Witcher 3 you can test it yourself with the tessellation slider. :)

Actually, it does, you see it more on the beasts/animals than you do Gerard.
 

DarkKnightDude

Senior member
Mar 10, 2011
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I wish they would give a tessellation slider for Nvidia cards in the driver. Or even the ability to disable it.
 
Feb 19, 2009
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My only concern with it is is that it reeks just like when NV cheated on 3Dmark. It really isn't "max" settings if the driver is switching the tess factor.

Actually, it does, you see it more on the beasts/animals than you do Gerard.

I've played W3 heaps, the original x64 to the patched x32 = zero difference.

To x16, there's a slight drop in quality but nothing major. I think AMD capped it to x32 in their "game ready" drivers, and the devs went with that too later.

Edit: Review sites should look into these finer things. Personally having used both camp GPU, I find the HQ AF force in drivers from AMD produces superior texture filtering than HQ in NV control panel.
 
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railven

Diamond Member
Mar 25, 2010
6,604
561
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I wish they would give a tessellation slider for Nvidia cards in the driver. Or even the ability to disable it.

I second this. More options for players, the better!

EDIT:

I've played W3 heaps, the original x64 to the patched x32 = zero difference.

To x16, there's a slight drop in quality but nothing major. I think AMD capped it to x32 in their "game ready" drivers, and the devs went with that too later.

That's all I'm saying. Which is what I've read here.
 

ThatBuzzkiller

Golden Member
Nov 14, 2014
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Edit: Review sites should look into these finer things. Personally having used both camp GPU, I find the HQ AF force in drivers from AMD produces superior texture filtering than HQ in NV control panel.

Anisotropic filtering is one of those things that is left up to IHV implementation but I do not believe AMD holds an inherent advantage when it comes to how they filter their textures as Nvidia too has angle-independence in their texture filtering algorithm ...
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
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If AMD were lowering IQ to gain FPS, you can be sure Nvidia would let the press know all about it. ;)

That would of course open up a whole can of worms and discussion on the topic of tessellation and whether or not the differences are worth the FPS loss. That topic is something that Nvidia might feel they have a lot more to lose out of - and a possible reason for silence on AMD's 16x tess factor. They were really fast to jump on ATI's fp16 demotion after all.
I doubt nvidia will call out AMD again anytime soon. Every time they do AMD fixes the issues and ends up outperforming nvidia in whatever the issue was.

Genius marketing really. Fling mud and wind up getting outdone by the underdog.

Sent from my XT1575 using Tapatalk
 

showb1z

Senior member
Dec 30, 2010
462
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Start stuff like what? I read it first here from Silverforce. Then a few other posters repeated, so I just assumed it to be true. The Fallout 4 change to tess.

You see nothing wrong with bringing up insinuations about tessellation in a DX11 game in a thread with completely unrelated DX12 benchmarks? With no proof given at all. Ok then...
 

airfathaaaaa

Senior member
Feb 12, 2016
692
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I doubt nvidia will call out AMD again anytime soon. Every time they do AMD fixes the issues and ends up outperforming nvidia in whatever the issue was.

Genius marketing really. Fling mud and wind up getting outdone by the underdog.

Sent from my XT1575 using Tapatalk

they did when amd introduced 7xxx and they called them out because the cards were clocked lower than they giving insane oc headroom
and it was hilarious
 

3DVagabond

Lifer
Aug 10, 2009
11,951
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they did when amd introduced 7xxx and they called them out because the cards were clocked lower than they giving insane oc headroom
and it was hilarious

But then O/C'ing didn't count. It wasn't "guaranteed performance" so you couldn't compare it. Now it's the main reason to buy a card. Even if it is slower. "Don't worry, you can just O/C it to 1500MHz+ and it'll be faster than next gen cards." /s
 

Leadbox

Senior member
Oct 25, 2010
744
63
91
After reading they changed the tess level for Fallout 4 "Max" settings, I've been a bit weary.

Some of these gains just seem too good to be true. I wouldn't be surprised if they're are some IQ difference found.

AMD really has become more NV-like.
If there were any discernible visual differences you can bet your ass nvidia pr would have been all over it, reason they aren't, is own their visual shortcomings would become apparent. Google IQ AMD vs nVidia, 9 out of ten times you'll find it's nvidia's IQ that's brought into question.
 

Mahigan

Senior member
Aug 22, 2015
573
0
0
I think that Total War: Warhammer will be very interesting.

I can't help but think that it will, like all the other DX12 games, perform very well on AMD hardware.