http://firingsquad.gamers.com/hardware/cinefx/default.asp
The key message NVIDIA plans to deliver with the NV3x family is the cinema quality graphics effects it brings to the table. This is something we?ve been hearing from NVIDIA for quite awhile now, and ultimately reached reality when NVIDIA demonstrated a Quadro GPU rendering scenes from Final Fantasy: The Spirits Within at SIGGRAPH 2001 last summer. As impressive as that demonstration was, NVIDIA feels it has taken an even greater step forward in bringing the world of film to the PC with its next generation graphics technology. To highlight this, NVIDIA has chosen the moniker ?CineFX? to brand the graphics engine of its next generation graphics processor. While NVIDIA hasn?t disclosed the complete details of its new CineFX architecture, a few morsels of information have just been revealed.
I like this tasty bit right here
Another new improvement introduced with NV3x is support for 64-bit and 128-bit color (16 or 32-bit floating point for each RGB component). As you can imagine, this results in images with more vibrant color ranges. A common example is fog. Chances are, if you?ve played lots of games with extensive use of fog or smoke, artifacts were frequently visible. With a wider color range these artifacts are eliminated.
and finally
Other details that we do know is that NV3x will be built off TSMC?s 0.13-micron manufacturing process, will fully support AGP 8X, and supports high-speed DDR-II memory.
The key message NVIDIA plans to deliver with the NV3x family is the cinema quality graphics effects it brings to the table. This is something we?ve been hearing from NVIDIA for quite awhile now, and ultimately reached reality when NVIDIA demonstrated a Quadro GPU rendering scenes from Final Fantasy: The Spirits Within at SIGGRAPH 2001 last summer. As impressive as that demonstration was, NVIDIA feels it has taken an even greater step forward in bringing the world of film to the PC with its next generation graphics technology. To highlight this, NVIDIA has chosen the moniker ?CineFX? to brand the graphics engine of its next generation graphics processor. While NVIDIA hasn?t disclosed the complete details of its new CineFX architecture, a few morsels of information have just been revealed.
I like this tasty bit right here
Another new improvement introduced with NV3x is support for 64-bit and 128-bit color (16 or 32-bit floating point for each RGB component). As you can imagine, this results in images with more vibrant color ranges. A common example is fog. Chances are, if you?ve played lots of games with extensive use of fog or smoke, artifacts were frequently visible. With a wider color range these artifacts are eliminated.
and finally
Other details that we do know is that NV3x will be built off TSMC?s 0.13-micron manufacturing process, will fully support AGP 8X, and supports high-speed DDR-II memory.