why not? How is game IP licensing different from film and TV studios licensing their IP to services like Netflix or Amazon? Honest question--because I don't know if there is a difference.
Netflix pays a license for non-Netflix content and is allowed to stream that material over a set amount of time. The fees for these licenses are factored into the monthly subscription. the customer isn't buying physical media and is unable to copy and distribute that content, so the IP remains secure in the minds of studios--at least, it's far more secure than those plastic tabs on old VHS tapes you would rent from the local video store
Is it not possible for game studios to sell expensive licenses to a company like nVidia, in order for them to stream access to those games to subscribers?