nvidia rendering? something's wrong...

johnnqq

Golden Member
May 30, 2005
1,659
0
0
ok here we go. click on the pic to make it bigger.
super nvidia
super nvidia2
up close
i'm at the top of the tower in unrealtournament 2004 faceclassic. most settings on low just so the game playes (fog distance at highest). super high settings don't change anything. most noticeable-the pillar that wraps around the tower is invisible in the first pic, and is noticeable in the second (i think i moved foward in the second one). so is this a result of super nvidia rending? if so, rollo come defend me! (i'm not using the newest drivers. i forgot which one, but the last one that worked on the geforce 2 gts)

ps thank you anubis for the image hosting link

look at the rocks
1
2
 

Matthias99

Diamond Member
Oct 7, 2003
8,808
0
0
If I had to guess, I would say that UT2K4 is trying to DX8.1 and/or DX9 things that the GF2 simply doesn't support, which is why changing the detail settings seems to have no effect. Either that, or things are being forced in the drivers.

Perhaps you could be clearer about which settings you are modifying?

o common somebody talk

It's Saturday night. Some people have lives.
 

johnnqq

Golden Member
May 30, 2005
1,659
0
0
yea..im sick :\ i hate winter.

anyway, i'm pretty sure it the old driver...but i jstu wanted to double check and see if anybody had a similar problem.