November 17, 1999 (TOKYO) -- Sony Corp. is significantly boosting the
performance of its PlayStation3 game machine.
"We are working to create the PlayStation3 game machine so it will have
1,000 times the performance of the PlayStation2," said Shin-ichi Okamoto,
senior vice president of the research and development division of Sony
Computer Entertainment (SCE) Inc.
Okamoto gave a keynote speech at the "Microcomputer System & Tool Fair '99
(MST '99)" held at Tokyo Big Site from Nov. 10-12.
The current PlayStation game machine can depict near 3-D images, but it does
not perform real-time computations of images. A few years ago, on developing
the PlayStation2, SCE did a survey on how much performance content
developers desired. It turned out that they wanted a performance of 18,000
times that of the PlayStation in order to generate game images in real-time.
The PlayStation2 to be marketed in March 2000 has a performance 300 times
that of the PlayStation. In short, it falls far short of the content
developers' requirement.
Okamoto said, "We understand the requirement is half met. We would like to
realize the goal in the development of our next version, the PlayStation3."
When SCE once again asked PlayStation2 game developers the same question,
they answered that a new game machine would be good enough if it were to
have a performance 1,000 times that of the PlayStation2.
Source: (Nikkei Electronics)