NVIDIA GeForce 7600GT Pics, Specs

A554SS1N

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May 17, 2005
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Excellent, been waiting to see information and pics of this for years! ;) Shame that they'll cost too much for me when they first come out - so it'll be a long long wait before they get down to cheapo levels :/
 

Cookie Monster

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May 7, 2005
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Dual link DVI aka 2560x1600 resolution.
I think its specs are roughly 560mhz on core, and 1260~ on memory.
 

BassBomb

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Nov 25, 2005
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booo 128bit.. it will really hold it back - i think it wont outperform a 6800GT even :S
12 pipes evne makes it not too great .. i think it wont beat a 6800GS

i guess ill wait til 8600GT :p :(
 

jiffylube1024

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Feb 17, 2002
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12 pipes @ 560 MHz kicks the 6800GT's butt. The memory bandwidth will make it slower than the 6800GT in memory bandwidth limited situations, however, showing that this is definitely the replacement for the 6600GT as the new king of low to medium res gaming with so much pixel processing power albeit limited memory bandwidth.
 

sindows

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Dec 11, 2005
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Hopefully this card will peform like its suppose to. Remember the X1600s? 12pipes, 128bit, only slightly faster than the 6600GT...
 

Munky

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Feb 5, 2005
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In a pure gpu-bound application it should easily beat out a 6800gt, or even a 6800u, but things arent that simple in actual games. Certain features like HDR and AA make heavy use of memory bandwidth, and with a 128 bit bus, it will run into the memory bottleneck in some cases. But since it's a midrange card, I guess people buying this thing will not be demanding to play games with maximum eye candy.
 

BassBomb

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Nov 25, 2005
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i bought a 6600GT to play things on full... it did ... then came new games and textures i dropped to medium
 

Extelleron

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Dec 26, 2005
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Originally posted by: sindows
Hopefully this card will peform like its suppose to. Remember the X1600s? 12pipes, 128bit, only slightly faster than the 6600GT...

Grrrrrrrrrrr...... so many people so mis-informed
The X1600 PRO and X1600XT both have 4-pixel pipelines, but 12 pixel shading processors. There is a difference; a BIG difference.
 

coldpower27

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Jul 18, 2004
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Originally posted by: M0RPH
Originally posted by: sindows
Hopefully this card will peform like its suppose to. Remember the X1600s? 12pipes, 128bit, only slightly faster than the 6600GT...

That's funny. Then what is this 1600Pro card here in these benchmarks that's killing the 6600GT and even beating the 6800GS in some benchmarks?

http://www.anandtech.com/video/showdoc.aspx?i=2680&p=2

I don't see an X1600 Pro in these benchmarks do do you?? I don't think I have ever seen X1600 Pro benchmarks compared to Nvidia's 6600 GT period as web sites tend to bench the X1600 XT only, also X3 seems to do better with ATI archtecture rather then Nvidia how often do you see the X800 GTO as efficient as 6800 GS? and X1800 XL equal to 7800 GTX?, An X1600 Pro should win in theory, compared to 6600 GT, however it does have only half of the 6600 GT's texturing power, and lower bandwidth, so the 6600 GT should be competitive in some cases.
 

A554SS1N

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May 17, 2005
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Originally posted by: Extelleron
Originally posted by: sindows
Hopefully this card will peform like its suppose to. Remember the X1600s? 12pipes, 128bit, only slightly faster than the 6600GT...

Grrrrrrrrrrr...... so many people so mis-informed
The X1600 PRO and X1600XT both have 4-pixel pipelines, but 12 pixel shading processors. There is a difference; a BIG difference.



Grrr as well - X1600 is 12-pipe - it just has only 4 ROP's (Raster Operation units) - and that really holds back performance. 7600GT, on the hand, has 12 pipes with 8 ROP's (like the 6800GS for PCI-E) and so won't suffer quite the same fate.
 

Munky

Diamond Member
Feb 5, 2005
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You're both wrong. The x1600 has 12 pixel shaders, 4 texture units, and 4 ROP's. It's the 4 texture units that hold it back most of the time. The whole idea of "pipes" does not apply to these cards.