Nvidia Forceware 97.44 is released

Yreka

Diamond Member
Jul 6, 2005
4,084
0
76

97.44


Release Highlights:

* Supports GeForce 8800 GTX and GeForce 8800 GTS GPUs.
* Game and application compatibility fixes. For more information on this driver, please view the Release Notes.
* New PureVideo technology features allows GeForce 8800 GTX/GTS to achieve a score of 128 in the HQV video quality benchmark:
o Improved inverse telecine algorithms (2:2 & 3:2 Pull-down Correction) for standard and high definition content.
o Improved spatial-temporal de-interlacing algorithm (for standard and high definition content).
* Includes the new NVIDIA Control Panel. Please visit the NVIDIA Control Panel website for more information.
* Microsoft® DirectX® 9.0c and OpenGL® 2.1 support.

Product Support List Windows XP 32-bit ? 97.44

GeForce 8800 GTS
GeForce 8800 GTX

Please note that this driver currently only supports GeForce 8800 series.




The following are changes made and issues resolved in driver version 97.44:

? Changing the default NVIDIA Control Panel Antialiasing mode to
Override mode will result in corruption in some applications.
? Battlefield 2: Intermittent random z fighting problems on the terrain.
? Adjusting the Noise Reduction causes corruption flashes when
launching a DVD.
? Rapidly switching HDTV Component format between modes may
cause the display to go blank.
? Driver stops responding in SLI mode if the system boots up with no
displays attached.
? Civilization 4: White blocks of corruption appear in the clouds when
zooming out.
? Everquest 2, SLI: Flickering water textures/reflections occur when SLI
is enabled.
? Pacific Fighters, SLI: With SLI mode enabled, there is a large
performance drop?from 100-200+ fps?in DirectX mode when
accessing the game control panel with enhanced antialiasing enabled.
? NVIDIA SLI does not activate for any application if Steam.exe is
running and the application?s resolution does not match the desktop
resolution.
? Battlefield: Objects and terrain are very dark. As you move closer, a
block of area brightens in steps as you move around the map.
? Tomb Raider: Legend, SLI: No shadows appear when Next
Generation Content is enabled.
? Splinter Cell: Double Agent Single Player has geometry corruption.
? Company of Heroes: There are flickering ground textures.


GPU Temperature Monitoring and Overclocking

Beginning with the Release 95 ForceWare graphics drivers, the NVIDIA Control
Panel 3D Settings page no longer includes a page to monitor GPU temperature
and overclock the GPU. To use these features, you must have NVIDIA nTune
5.05 or later installed.
nTune 5.05 has also been modified to work on all motherboards. It enables GPU
overclocking and monitoring features on all motherboards, but exposes
advanced motherboard overclocking and monitoring features on supported
nForce motherboards. See the NVIDIA nTune User's Guide for further
instructions on how to use NVIDIA Monitor for GPU temperature monitoring,
and for more information on tuning your system.
nTune 5.05 is available for download from NVIDIA.com. See the NVIDIA
website at http://www.nvidia.com/object/sysutility.html to get more
information about NVIDIA nTune, to download the software, and to download
the User's Guide.

Complete Release notes here
 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
Cool thanx for teh heads up... ;)

Gonna try SC : DA and see if the texture corruption has gone as stated in the release notes..
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
36
91
Looks like the Source Engine fog issues are still present and NVIDIA still maintains it's a developer issue. I wonder how long it will take to get that issue fixed either by NVIDIA or VALVe.

? Half-Life 2 Lost Coast: GeForce 8800 GTX fog looks different than
GeForce 7900 GTX fog, and dynamic shadows look solid black.

The GeForce 8800 GTX image quality matches the Microsoft Reference
Rasterizer. This issue may affect other Half-Life 2 based engines such as
Counter-Strike Source and Half-Life Episode 1. NVIDIA is working with the
application developer to try to patch their application.


? Half-Life 2 Lost Coast: Color corruption occurs in the video stress test
after changing the display mode.

This is a known application issue.

? Half-Life 2 Episode One: Gravity Gun has z-fighting problems on
certain portions of the gun.