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Nvidia Driver's Agressive Setting does wonders!

J5im8yo

Senior member
Ok I was messing around with 3dMark with my crappy G4 MX440 the other day.

System Specs:
1700+ Palomino 1.75v
A7n8x Deluxe BIOS 1001G
512 DDR 2100 (no dual channel) at 2.5t
MX440 270/480

The score was like 3500 with all normal settings:

So I did some registry tweaks Largecachesystem enabled and SecondLevelDatacache set to 256k in decimals.

I got 3620 after that. I almost cried its so low.

I then OCed the card from 270/480 --> 300/495 and yielded 4360.

After that I decided to turn off the HD indexing and quit my kazaa, aim, and other program I also decided to set XP appearance to best performance.

I got 4600

I can't understand the problem why is it so low. So I then turn set D3D setting to best performance and and no AA no Anis no Texure Sharpening.

I got 4900

Finally, I saw the Application--Balance--Aggressive settings and I decided to set it to aggressive.

I got 7300 I was like @@

Is this true to most other computer's out there? Just wondering 😎
 
This holds for all computers using those drivers with nVidia cards. In older drivers these settings were not available because internally they always would run at 'aggresive' settings..

The 'application- balance' settings are just there to provide beter image quality at lower speeds. Its up to the user what is important to him/her

The D3D settings best performance/ best quality also deals with more image quality/sharpness at lower speeds. I believe this setting has something to do with the mipmapping sharpness.

Texture sharpening was also the *MAGIC* 20% increase some people reported while going from the old (i believe 2x.x) drivers to (3x.x / 4x) drivers. It was just some trick to speed up performance at the cose of image quality. Which most people barely notice.

All these settings allow you to create your personal image/speed settings at which you are happy.

😉
 
Originally posted by: J5im8yo
Ok I was messing around with 3dMark with my crappy G4 MX440 the other day.

System Specs:
1700+ Palomino 1.75v
A7n8x Deluxe BIOS 1001G
512 DDR 2100 (no dual channel) at 2.5t
MX440 270/480

The score was like 3500 with all normal settings:

So I did some registry tweaks Largecachesystem enabled and SecondLevelDatacache set to 256k in decimals.

I got 3620 after that. I almost cried its so low.

I then OCed the card from 270/480 --> 300/495 and yielded 4360.

After that I decided to turn off the HD indexing and quit my kazaa, aim, and other program I also decided to set XP appearance to best performance.

I got 4600

I can't understand the problem why is it so low. So I then turn set D3D setting to best performance and and no AA no Anis no Texure Sharpening.

I got 4900

Finally, I saw the Application--Balance--Aggressive settings and I decided to set it to aggressive.

I got 7300 I was like @@

Is this true to most other computer's out there? Just wondering 😎

Your starting score was very low because you should be getting atleast 6000 points with a system like yours regardless of what drivers you are using. To get a score like 4000 indicates to me that you probably had 2x fsaa enabled by mistake. A quick test with my 2nd pc which also has a Athlon XP 1700 and a GF4 MX440 confirms this.
 
I have been running 3dMark 2003 recently, and i have been desperat to try to get things going quicker. Im running a Gainward Geforce3 Ti200 @ 204/458 or so. This is as high as i can go without visual problems.

My score has been a measely 1016, with as many registry tweaks as I can find. Does anyone have some quick tips for me? Or, perhaps I am looking in the wrong place--in which case, are there any sites out there that specialize in increasing perfomance?

Thanks,
Adam



AMD Athlon XP/MP/4 1727 MHz
GPU: NVIDIA GeForce3 Ti 200
204 MHz / 458 MHz
OS: Microsoft Windows XP
Res: 1024x768@32 bit
Asus AN78 Deluxe
512MB Kingston Memory
120GB 8mb Maxtor
 
Originally posted by: J5im8yo
Is this true to most other computer's out there? Just wondering


sure it is working the same for everyone. the massive increase in performance comes from the fact that it is only doing bilinear filtering and not even applying any real anisotropy until the third mip-map level. you can check it out yourself very easily using the anisotropic filtering test available at beyond3d.
 
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