Gaussian blur. It uses as much samples as standard 2x2 FSAA, but averages them differently. Result is a softer image with less jaggies. I personally consider this the best-looking D3D FSAA setting, but some ppl might find it too soft.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.