http://www.theinquirer.net/?article=27084
According To this nvidia 3.0 Shader fails the compliancy test .
According To this nvidia 3.0 Shader fails the compliancy test .
Originally posted by: hans030390
That's pretty old. And I'm pretty sure this is WHQL test, which doesnt really show much (or something i heard like that, i dont know)?
So ATI and Nvidia both have lacking SM3 capabilities. And? they both support it, and it looks like they both benefit from it.
What's interesting is the 360 GPU and how it's not mission what the X1k are.
Originally posted by: Genx87
I wouldnt really worry about it. WQHL imo is nothing but marketing anyways.
Originally posted by: hans030390
That's pretty old. And I'm pretty sure this is WHQL test, which doesnt really show much (or something i heard like that, i dont know)?
So ATI and Nvidia both have lacking SM3 capabilities. And? they both support it, and it looks like they both benefit from it.
What's interesting is the 360 GPU and how it's not missing what the X1k are (vertex texture fetch).
Originally posted by: Jeff7181
Originally posted by: hans030390
That's pretty old. And I'm pretty sure this is WHQL test, which doesnt really show much (or something i heard like that, i dont know)?
So ATI and Nvidia both have lacking SM3 capabilities. And? they both support it, and it looks like they both benefit from it.
What's interesting is the 360 GPU and how it's not mission what the X1k are.
I'm not quite sure what that means...
errr... No. It gets you OCA support and patch support. OCA is Online Crash Analysis. The place all those little bits go if you say "Yes, send it to Microsoft." Then MS looks at it and goes, "Hey, this is a display driver. Does it belong to one of our partners that signed up with their driver? Yes, we will forward it to them so they can figure it out and fix it. And when they fix it, will forward any future dumps to a page that links to the fixed driver."Originally posted by: Genx87
I wouldnt really worry about it. WQHL imo is nothing but marketing anyways.