Originally posted by: ronnn
The inquirer seems to have covered their bases, so no matter what happens they will be right or wrong depending on which story you quote.
Originally posted by: BugsBunny1078
have you ever tried upping your resolution.it makes all objects ont he screen smaller. Including writing and player models. that is how it works in 3d games.
Originally posted by: rgreen83
"Perhaps we should all now be expecting briefings by Nvidia's competitors that 3DMark03 isn't now a valid indicator of 3D graphics performance?"
That is the dumbest thing I have ever heard, show me a hardware site that even uses 3DMark03 or, without a disclaimer to it invalidness, in its reviews.
We all know people dont play 3dmark, we just paid for it so we can watch and have it pull random numbers out of its arse, and hell it isnt even good at that.
Originally posted by: BugsBunny1078
Yes youre right I hadnt tried it in awhile. It used to be that the objects just got smaller and more was displayed on screen. I always viewed this as a problem. WIth the newer cards or drivers it doesnt seem to be the case now,. nice!
I dont have to do a bit more homework iive been gaming for over 20 years! Maybe I dont keep up with all the changes but what I stated was a fact 3 years ago!
Originally posted by: jasonja
Originally posted by: BugsBunny1078
have you ever tried upping your resolution.it makes all objects ont he screen smaller. Including writing and player models. that is how it works in 3d games.
Um..no it doesn't. The 3D objects are the same size, they are just represented by more pixels making them look clearer and more detailed. Think of it like a printer, if you have a low budget 300dpi laser it still prints out a page of text the same size as a 1200dpi printer.. but the print on the 1200dpi printer looks much better since more dots are used to make the text. The only thing that may get smaller at higher resolutions is the text in menus or 2D sprites in the HUD
Originally posted by: BugsBunny1078
Well you see the confusion here is that there are some older games that do make everything seem smaller as the resolution gets higher and some newer games that seem to offset this.
Try it in tfc go from 640x480 to 1280x1028 and you will see a big difference. Objects get smaller and fit more of them on the screen as res goes up. Now try it in COD and everything stays the same size no matter how high the res.
I didn't realize that COD behaved like this and I mostly played TFC 3 years ago.
It is still exactly the same todaya nd you can easily go verify it for yourself. Lower res = bigger items.
Originally posted by: BugsBunny1078
Well you see the confusion here is that there are some older games that do make everything seem smaller as the resolution gets higher and some newer games that seem to offset this.
Try it in tfc go from 640x480 to 1280x1028 and you will see a big difference. Objects get smaller and fit more of them on the screen as res goes up. Now try it in COD and everything stays the same size no matter how high the res.
I didn't realize that COD behaved like this and I mostly played TFC 3 years ago.
It is still exactly the same todaya nd you can easily go verify it for yourself. Lower res = bigger items.
I know planetside is a year old and it behaves this way also. The higher the res the more stuff you can see on your screen and the smaller each item is.
