Err, from what I can tell in the article, they couldn't force the DX9 path at all on 5xxx cards.very little performance difference with the 5950 running DX9,8, and 8.1 paths.
Originally posted by: lordtyranus
Err, from what I can tell in the article, they couldn't force the DX9 path at all on 5xxx cards.very little performance difference with the 5950 running DX9,8, and 8.1 paths.
Even after all this time and all these driver updates it's still not enough for Valve...And....so? We all knew the FX series was pretty poor at the source engine's DX9 render path....is there something new here?
Before, it was just a really early beta, it might have changed, it might not, but it seems as though it hasn't.That's correct. The article was worded a little confusingly, but FX series cards apparently can not be forced to run DX9 at all in the CS:S beta or the Source Tech Demo.
Valve should give advanced users the option of doing so, but there appears to be only tiny differences between 8.1 and 9.0 rendering anyway.
Originally posted by: jim1976
You just see it more intensively in HL2, which is a brilliant DX9 game.
Originally posted by: WicKeD
Originally posted by: jim1976
You just see it more intensively in HL2, which is a brilliant DX9 game.
So you must have the full-version of HL2????
Originally posted by: jim1976
PPL need to understand this.
Even though HL2 is optimized for ATI , it's not Valve's fault that NV30 sucks in DX9.
You just see it more intensively in HL2, which is a brilliant DX9 game.
Originally posted by: Alkaline5
Originally posted by: jim1976
PPL need to understand this.
Even though HL2 is optimized for ATI , it's not Valve's fault that NV30 sucks in DX9.
You just see it more intensively in HL2, which is a brilliant DX9 game.
While the R3x0 series is obviously superior to the NV3x regarding DX9 performance, I find it suspect that Valve is apparently refusing FX owners the ability to run the DX9 path on DX9 compliant hardware. IMO this is a shady move intended to cover up the performance improvements that NV have implemented since the "ATI Shader Days" a year ago. ATI and Valve have too much of an interest in each other to admit that NV has improved since then.
We've all seen the driver improvements that have come with the 50 (and now 60) series Forceware drivers over the original 40s used in Valve's benchmarks, and I highly doubt that those benchmarks from last year are anywhere near accurate anymore... but we may never know.
Originally posted by: jim1976
Originally posted by: WicKeD
Originally posted by: jim1976
You just see it more intensively in HL2, which is a brilliant DX9 game.
So you must have the full-version of HL2????
So you need HL2 game in order to grasp the meaning of my words? Or do you expect NV30 suddendly to "fly" in HL2? After all those benchmarks all that remains is the confirmation of the inevitable.
it's not a bad move by Valve. Forcing the FX cards to run DX 9 doesn't do anything graphically, so they left them with only dx8/8.1 support. you can't make a card run PS 3.0 if it doesn't support it right?
Originally posted by: WicKeD
Originally posted by: jim1976
Originally posted by: WicKeD
Originally posted by: jim1976
You just see it more intensively in HL2, which is a brilliant DX9 game.
So you must have the full-version of HL2????
So you need HL2 game in order to grasp the meaning of my words? Or do you expect NV30 suddendly to "fly" in HL2? After all those benchmarks all that remains is the confirmation of the inevitable.
You are making an assumption based on a game that is not out yet. The benchmarks do show ATi having a lead over Nvidia, but lets wait until the final product hits, if it ever does. The longer it takes to come out, the longer Nvidia has to work on it's drivers.