- Jun 21, 2005
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http://vr-zone.com/articles/nv...rds/7272.html?doc=7272
I still don't see the point of them supporting DX10.1...unless some of the features in DX10.1 are required for DX11, making it "easier" for them to transition to DX11. Or maybe they intend for just the high end to support DX11 and for the mid/low end to support most of DX11 but not all of it (aka DX10.1?).
I still don't see the point of them supporting DX10.1...unless some of the features in DX10.1 are required for DX11, making it "easier" for them to transition to DX11. Or maybe they intend for just the high end to support DX11 and for the mid/low end to support most of DX11 but not all of it (aka DX10.1?).