Originally posted by: BFG10K
You also made it sound like nVidia's 8xAA isn't an option. It is an option and it offers higher image quality than 6xAA does.I simply refuted his claim that ATi cant do any higher than 4xAA. Thats not correct, and I corrected him. Simple as that.
I didnt say it wasnt an option. If you read it that way, its not my problem.
Originally posted by: BFG10K
Right, just like when you claim FP HDR + AA is playable on ATi cards. That's also subjective.Which is where subjectivity comes in.
In fact the performance hit of FP HDR + MSAA is probably higher than going from 4xAA to 8xS in regular HDR-less rendering, rendering that the vast majority of games are still employing.
Subjectivity is fine as long as it's consistent.
Having XT's in CF, HDR+AA was playable for me in Oblivion. And many others here with even a single card. "In fact", then "probably"? Your own numbers show that 8xAA over 4xAA takes about a 50% hit.
Originally posted by: BFG10K
What link? What game(s)?The link dropped the 7900GTX, at 1600x1200, 2xTRAA, and just 4xAF. With an average of 54fps
I run Quake 4 and Doom 3 at 1600x1200 and Half-Life 2 at 1760x1320 and 8xS works fine. In most cases I've found 1600x1200 with 8xS looks better than 1920x1440 with 4xAA, especially in OpenGL games.
As for other games.
My next batch of benchmarks (probably 7900 GTX against G80) will have even more 8xS and 16xS results.
This link, dropped to show that 8xAA usable from Cookie Monster; http://www.bit-tech.net/hardware/2006/08/23/ati_radeon_x1950xtx/9.html
As I said before, they have Q4 at 1600x1200, 2xTRAA, 8xAF, and with just 54fps average. Adding 8xAA on that, would drop frames considerable. For me, 54fps is borderline for playable, if you're playing online.
Your numbers prove what I said. I said it would be hard to get playable frames in most any newer game. You showed that Unreal, Quake 2&3, Soldier of Fortune, Star Trek Elite Force 1&2, Return to Castle Wolfenstein, Serious Sam 1st&2nd Encounter, Call of Duty, and Jedi Academy are playable to you with 8xAA. Some of these games are close to 10 years old. I would hope they are playable. Older games it to me where 8xAA was only playable. You have the same opinion, not sure why you disagree.
I dont have a current highend NV card. My last was a 7800GTX, and then another for SLI. The 7900 series is much faster, and the GX2 is probably close to 2x as fast. When I had my GTX, 8xAA was not playable at my res, unless it was an older game. Its as simple as that. Which is where I think 8xAA is very usable depending on the game. I dont play old games much, or replay games Ive beaten. Some people do, that is where 8xAA can shine.
Originally posted by: Cookie Monster
Originally posted by: Ackmed
Originally posted by: Cookie Monster
I guess this ends the argument. Anyhow, almost all GT users have their GTs OCed to GTX speeds so 8xS on most games arent for the faint hearted.
As BFG10K pointed out, 6xAA is only MSAA. SSAA is far superior than MSAA, and the fact NVs SSAA also anti alias the textures as well.
Where is this data from? My guess is, most people dont overclock at all.
And yes, SSAA is much better. I do with ATi would adopt this. As I said before, the more options for the consumers the better. Another reason I went with CF, and dropped SLI. Much more AA options.
Based on users here. We are hardware enthuiasts.
As you said most people dont OC. They dont use HQ because they dont see any IQ differences. They also dont see shimmering like some of us do here.
SLi has plenty of options as well.
2x, 4x, 8xS, 8xSLI AA, 16xS, 16xSLI AA, 32xSLI AA + option to SSAA/MSAA + TRAA.
Compared to ATi's 2x, 4x, 6x, 8xSuper AA, 10x Super AA ,12x SuperAA, 14xSuperAA + AAA (Note that 10xAA and 14xAA for ATi mixes 8xMSAA + 2xSSAA, and 12xMSAA +2xSSAA).
Both side got plenty of AA options. But NV has the superior AA options and IQ because of SSAA can be used on almost all the AA settings.
Again, where is the data that most people overclock? I dont think its nearly as high as you think it is. And yet, most people dont use HQ, most people dont see IQ differences, and most people dont see shimmering. I dont think Ive ever said that they do.
32xAA is quad-SLI. That was not available when I had my GTXs. And SSAA wasnt playable still for me in most games. Remember, 1920x1200 is higher than most use, and 8xAA takes a huge performance hit.
And said Ive said before, NV can have better AA, with SSAA. No arguement there. An area where ATi needs to step it up.
