I have come to the conclusion that it is the biggest waste of potential ever.
The gfx, sound, and combat were second to none. Ill give it that. But every other part of the game was horrendous.
It was like they took the worst of doom 3, max payne, halo 2, and half life 2, sprinkled in a little metal gear solid and the ring, and this is what came out.
Doom 3 should have taught them that there is nothing worse than having to trudge through nearly the exact same type of environment for the entire game. But you do.
Story? What story? It still doesnt make any sense. It has about as much story as doom 3, and considering the way its told, which is almost exactly the same, through little voice messages, should not be surprising. It was a bad idea in doom 3, and its still a bad idea.
You dont know who you are, you dont know who youre fighting, the ending doesnt make any of that clear, and throughout the entire game your doing something which inevitably gets pushed back even further. You barely ever accomplish a single thing. You barely interact with anyone, and those that you do, the interactions are pointless. The characters in the game are terrible.
Halo 2 should have taught them that theres nothing worse than an ending before the game is over. There isnt even a boss fight. Its just, thats it? Wtf? The ending is nearly torn directly from half-life 2...I mean, theres even a giant orb! At least there was *some* closure in half life 2.
What would really be cool is if every now and then throughout the game you get sucked into a psychadelic experience that makes nearly zero sense...was fun in max payne, but now it just seems retarded.
Speaking of max payne, never mind the fact that the entire game youre fighting the same enemies (enemy soldiers), all of which are no challenge at all because you just hit the magic slowmo button, put a few nails in their head, lather, rinse repeat.
And its not even that scary. Spooky, sure, but just like doom 3, it wears off quick. Then the rest of the game becomes a test of your patience.
It was interesting, and would have been better if it was half as long, had at least one boss, at least one major change of environment, and at least some sort of interesting story.
The official theme of this game is "wtf?", and not in a good way. Just look at it as a shooting gallery.
The gfx, sound, and combat were second to none. Ill give it that. But every other part of the game was horrendous.
It was like they took the worst of doom 3, max payne, halo 2, and half life 2, sprinkled in a little metal gear solid and the ring, and this is what came out.
Doom 3 should have taught them that there is nothing worse than having to trudge through nearly the exact same type of environment for the entire game. But you do.
Story? What story? It still doesnt make any sense. It has about as much story as doom 3, and considering the way its told, which is almost exactly the same, through little voice messages, should not be surprising. It was a bad idea in doom 3, and its still a bad idea.
You dont know who you are, you dont know who youre fighting, the ending doesnt make any of that clear, and throughout the entire game your doing something which inevitably gets pushed back even further. You barely ever accomplish a single thing. You barely interact with anyone, and those that you do, the interactions are pointless. The characters in the game are terrible.
Halo 2 should have taught them that theres nothing worse than an ending before the game is over. There isnt even a boss fight. Its just, thats it? Wtf? The ending is nearly torn directly from half-life 2...I mean, theres even a giant orb! At least there was *some* closure in half life 2.
What would really be cool is if every now and then throughout the game you get sucked into a psychadelic experience that makes nearly zero sense...was fun in max payne, but now it just seems retarded.
Speaking of max payne, never mind the fact that the entire game youre fighting the same enemies (enemy soldiers), all of which are no challenge at all because you just hit the magic slowmo button, put a few nails in their head, lather, rinse repeat.
And its not even that scary. Spooky, sure, but just like doom 3, it wears off quick. Then the rest of the game becomes a test of your patience.
It was interesting, and would have been better if it was half as long, had at least one boss, at least one major change of environment, and at least some sort of interesting story.
The official theme of this game is "wtf?", and not in a good way. Just look at it as a shooting gallery.
