• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

NOOB wanting to make music for videogame. How to using freeware?

RESmonkey

Diamond Member
Hello

I'm developing a game and I'm in need of not only creating some music for it, but altering some recorded sounds like screams and shouts. Budget is incredibly limited, so I'm looking for the right freeware and course of action.


Thanks

edit= Friend says use Audacity for sound effects (but not the main background music). Is there something for music itself?
 
Last edited:
You won't find many DAW's (digital audio workstation) for free, the few that are, aren't exactly spectacular. That said, give this a shot. http://www.kvraudio.com/get/2085.html

If you feel you want more synths and instruments once you get that up and running, it is compatible with VST plugins, and you can find thousands of free VST instruments and effects. The same place I linked, KVR, has you covered in that regard but since it can be a bit overwhelming at first, here's a link to the sites current highest downloads. http://www.kvraudio.com/plugin-ranks.php

A VST is typically just a .DLL, the host you downloaded should setup a folder where you can place those .DLL's, and then you will likely have to scan for new instruments within the DAW, and they should appear. Obviously this is just a really vague outline, but it looks like they have some documentation and tutorials on their site. http://www.mutools.com/support.html

I don't use MU.LAB myself, but I have been making music in Windows for many years, so I can probably at least head you in the right direction if you have any questions.

Finally, Audacity is pretty darn good for free, so I'd take your buddies advice there.
 
A different path could be open source music. Check out Jamendo, and internet archive. In Jamendo especially, if you could find a band with the sound you like, I'm sure they'd love to have exposure through a game.
 
Back
Top