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non-colored water (emulation bug) in Sonic Gems Collection.

Anarchist420

Diamond Member
Was what I mentioned in the thread title due to the fact that the Gamecube's CPU couldn't handle it or something else? If it was a CPU issue, then can you explain it?

I'm sorry if this belonged in the console gaming forum, I don't mind the mods moving it if they feel it is necessary.🙂
 
In the port of Sonic CD, the water in Tidal Tempest in all time zones is clear. In the Sega CD and PC versions, the water was colored differently in all time zones (Present was green, Past was brown, Good Future was cyan, and Bad Future was red). The reason for the clear and clean water in the Gems Collection version is because the port of Sonic CD is the PC version. The PC version of Sonic CD made a call to a specific graphics card to display Tidal Tempest's water colors. This PC code was not optimized for consoles.
 
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