Yet more proof these drivers are good (as if it were needed), in Gothic 1, from somewhere around the beginning of the FW70.xx series drivers up until now, if you enabled the console (thorugh marvin mode) and entered "zhighqualityrender" and "zfogzone" (think those are the actual commands - they autocomplete in game), the game would crash (in prior drivers it worked fine). The game does not crash under FW165.01.
The effect of the two commands is to vastly increase draw distance and remove z fogging. These commands (as well as marvin mode) can be used in Gothic II also.
Picture 1 - Default render quality.
Picture 2 - Result of "zhighqualityrender"
Picture 3 - Result of "zhighqualityrender" + "zfogzone"