antihelten
Golden Member
- Feb 2, 2012
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Smells like early hardware issues more than optimization issues to me
Yeah it doesn't really look like a general lack of performance is causing these issues, although it should be noted that there has been some speculation that the Switch might be bottlenecked by bandwidth in the docked mode. This would also explain why Zelda sees such a relatively small jump in resolution (from 720P to 900P), even though the GPU clock is increased by 150% (from 306.8 to 768 MHz) .
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