I posted this in Off Topic as well, but maybe more people in here know more about sound hardware.
Since the NGC cannot produce 5.1 audio (Dolby Digital), is it possible for the game companies to produce their audio tracks in 5.1 format and use a software hack to pass the 5.1 signal to your Dolby Digital reciever, without having the NGC audio chip downmix the track to 2 channel?
In a 3D world, positional audio is a definite must. This effect cannot be achieved with only 2 channels of audio.
Any thoughts?
Since the NGC cannot produce 5.1 audio (Dolby Digital), is it possible for the game companies to produce their audio tracks in 5.1 format and use a software hack to pass the 5.1 signal to your Dolby Digital reciever, without having the NGC audio chip downmix the track to 2 channel?
In a 3D world, positional audio is a definite must. This effect cannot be achieved with only 2 channels of audio.
Any thoughts?
