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Nintendo announces DS successor: Nintendo 3DS

Phobic9

Golden Member
So after denying there was no new system in development, Nintendo finally announced that there is indeed a new portable in the works. It's going to be using 3D technology without the need for 3D glasses. They haven't said much else yet other than it'll be shown off more at E3 and probably won't be out until this time next year (in Japan at least).

Maybe something similar to this? http://www.gametrailers.com/user-movie/nintendo-ds-3d-hidden-picture/341097

Press release: http://www.nintendo.co.jp/ir/pdf/2010/100323e.pdf (PDF)
 
No, I think the touchscreen is not "gimmicky." Have you played any recent games on the DS? The touchscreen works perfectly.
 
If this bitch is more powerful than a PSP and iPhone then I will be interested. But seeing Nintendo's track record I doubt it will be more powerful than an iPhone 3GS.
 
I still have my DS Lite, and I was thinking about getting a DSi XL. With this announcement I'm going to wait.
 
I'm just wondering how much it is going to cost (of course this is my concern with damn near everything). I was interested in the DSi...until I heard the price. I was interested in the DSi XL...until I heard the price.

I really have a hard time justify buying a handheld that costs more than $150.
 
I'm interested in seeing how this turns out. I watched the youtube video of the DSiWare title "3D Hidden Picture" (searched for "dsiware hidden picture" on my iPhone and it was the first result) that implements a 3D effect on the regular DSi using the camera, and it was actually pretty neat. Not sure if the 3DS will utilize similar methods, but I think it has potential.

What I'd like to see:

1. Beefier hardware, at least up to PSP quality or better graphics.
2. Ideally slightly bigger screens like the DSiXL, but this time with better resolution. It's 2010, there are no excuses for low resolution screens anymore. 3D will be pointless if the screens are too small.

I think I'd like the 3D better if it were on a bigger single screen like the PSP-3000, but I know the dual screen is Nintendo's hallmark, so whatever.
 
2. Ideally slightly bigger screens like the DSiXL, but this time with better resolution. It's 2010, there are no excuses for low resolution screens anymore. 3D will be pointless if the screens are too small.

A couple of things to come out of GDC were mentions that next DS screens would not only be big but close together instead of the big break between screens we currently see.

It also is supposed to use the Nvidia Tegra chip and is rumored to have Gamecube level graphics.
 
Precisely. Gimmick that game devs have to struggle to find uses for.

Plenty of developers have found a good use for it.

The rumors are this will be packing Tegra 2, so it should handily outdo iPhone graphically.

I believe there were reports that Nintendo was testing out motion sensing mechanisms with this, so yeah, they're probably going to be pushing more "gimmicks". I'll admit I'm not the biggest fan, especially when its really tacked on, but give them more time and better ideas will happen.

I was kinda hoping maybe they'd go with a wide top screen.

If Microsoft wants to make a portable Xbox, they should rip off the DS2, but slap dual OLED touchscreens, and up the internal storage, integrate Zune and Live, and they'd have a winning device. Pricing would be hell though, and they'd be competing with their own product, but a 16GB one (that has a MicroSD slot for expandable storage) at $300 might do well, as it should be more robust for gaming than an iPod Touch, but offer better multimedia and app support than the DS2.
 
A couple of things to come out of GDC were mentions that next DS screens would not only be big but close together instead of the big break between screens we currently see.

It also is supposed to use the Nvidia Tegra chip and is rumored to have Gamecube level graphics.

I want the rumors to be true but I'll believe it when I see it. A Gamecube-level DS could be pretty cool. I rarely play my DS but I'm still excited about the prospect of a new console (even if it's a handheld). I hope it is indeed something next gen and not just DS + new enhancement.

E3 definitely will be interesting as will Nintendo's pricing strategy. The DSi XL is already (too) close to the Wii in price. Will they cut prices across the board to make room for the 3DS? Will it not be as next gen as we're hoping? Or will this be priced in PSP Go / iPhone territory?
 
The first details of the system have emerged from Japanese news organizations, Nikkei and Asahi.


The 3DS produces 3D images by using parallax barrier LCDs from Sharp. This technology allows viewers to see a stereoscopic 3D image without the use of glasses by overlaying images on top of one another. While it isn't suited for big screen TVs, it apparently is perfect for small screen devices like the Nintendo 3DS and cell phones.


And speaking of small screens, the 3DS screens likely won't be as big as the DSi XL's 4.2" diagonall screens. According to Nikkei, they'll likely be less than 4". The cameras that are currently on the DSi and DSi XL will again be featured on the 3DS.


Other improvements include longer battery life, faster WiFi speeds, vibration support, and something called a "3D control stick." No word on exactly what a "3D control stick" looks like or how it works but we'll keep you updated as we learn more.
 
Hey, this rumor was around prior to the launch of the DS as well! Rumors are being recycled!

Also, the hardware is sounding unusually beefy for a Nintendo system. Nintendo really needs to bundle up with a cell phone vendor before Apple gets its act together and puts decent hardware controls on an iphone.
 
Hey, this rumor was around prior to the launch of the DS as well! Rumors are being recycled!

Also, the hardware is sounding unusually beefy for a Nintendo system. Nintendo really needs to bundle up with a cell phone vendor before Apple gets its act together and puts decent hardware controls on an iphone.

I don't think I'd want a phone with hardware controls. I prefer phones stick with basic touch friendly games and leave the rest to a real portable game console.
 
If Microsoft wants to make a portable Xbox, they should rip off the DS2, but slap dual OLED touchscreens, and up the internal storage, integrate Zune and Live, and they'd have a winning device. Pricing would be hell though, and they'd be competing with their own product, but a 16GB one (that has a MicroSD slot for expandable storage) at $300 might do well, as it should be more robust for gaming than an iPod Touch, but offer better multimedia and app support than the DS2.
Microsoft seems to be pursuing the iPhone route as their gaming strategy with WP7. Not a bad plan per se...
 
i believe Gamecube level graphics are easily doable. snes to gameboy advance was about 9 years and are comparable in power. n64 to ds was about 8 years and are comparable. gamecube came out like 9 years ago, so it would follow the trend for the next handheld to compare to cube.
 
I'm a sucker for buying new Nintendo hand helds and then selling them after a year or two due to not playing anymore. So yeah, count me in for one!

One nice thing about my DS lite was that it held its value REALLY well. I bought it the week it came out for $130, and sold it TWO years later for $100! I didn't even include the Wall Charger or the original packaging!
 
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Microsoft seems to be pursuing the iPhone route as their gaming strategy with WP7. Not a bad plan per se...

Yep. Especially with the way they are putting it together with the interoperability between Xbox Live, Windows Live, and WP7 Live.

With the growth of gaming on the iPhone/iPod Touch MS will need to make sure they can get a flood of games on to WP7 though. Sony tried this with PSP minis but those are coming out in a trickle by comparison.
 
Hey, this rumor was around prior to the launch of the DS as well! Rumors are being recycled!

Also, the hardware is sounding unusually beefy for a Nintendo system. Nintendo really needs to bundle up with a cell phone vendor before Apple gets its act together and puts decent hardware controls on an iphone.

No, the ignorance is sounding typical. Nintendo has always had more powerful hardware than their biggest mainstream rival in any generation UNTIL the Wii.

Or perhaps you are thinking of the handheld market where their "when the tech is affordable and mainstream" tactics are a proven-successful strategy? Heck, because the DS beat the PSP to launch, it's hard to say that it counts because they STILL had the most powerful mainstream gaming handheld at launch.

Sure, the SEGA GameGear was more powerful than a GameBoy, but how many million-selling software titles did it have (not counting Master System)? I'd bet "none." Even the classic black and white GameBoy had million-seller after million-seller. My point is that they are incomparable. It's like comparing the NEC Turbo Express to it. "What?," you say, to which I would say, "my point exactly," and I even own one. Besides, like the SEGA Nomad after it, it was just a repackaged previous-generation console- literally. The GameGear was a Sega Master System and could play SMS carts just like the Nomad played Genesis carts and the Turbo Express played Turbo Grafx cards (yes, "cards").

NES trounced the Atari 2600/2600 Jr, Atari's ONLY "mainstream" attempts by far with Atari being their closest competitor. Even as a die-hard gamer, I had never even HEARD of the SEGA Master System then. Not many in the USA had.

SNES was clearly superior to the Genesis with hardware scaling and rotation, higher colors/transparancy, more background layers, and even a dedicated sound CPU (SPC700).

The N64 was clearly superior to the PlayStation with the only serious competitive disadvantage being storage-space.

The GameCube was clearly superior to the Playstation 2, their biggest mainstream competitior.

EARLY in the GCN's lifecycle, they announced that they would no longer try to compete by simply upping specs, as the competition was now doing this too (Microsoft) and 3D games had reached the level where the same games could be made on any platform no matter how many more polygons it could render or pixels it could shade, they would just be "less pretty" on older hardware. They are right. The same "games" from this generation can be made on the GameCube, only less pretty. Thus, the Wii was born as their FIRST home console that didn't take the lead from their biggest competitor in a given generation. True to their word, the underlying hardware was only improved using smaller processes and more memory with the same basic capabilities while the storage and I/O, IOW, how you PLAY the game, changed drastically. These were the kinds of changes that COULDN'T be done on GCN hardware without costly expansions and market-fragmenting accessories which would only guarantee failure (SEGA CD, SEGA 32X, Turbo Duo, Jaguar CD, etc).

The only people who think the Nintendo DS' touchscreen is "gimmicky" are those who haven't been playing portable games for years, prompting the "touchscreen = gimmicky?! LAWL!" reactions. Let me put it this way: The PSP can't do a damned thing the PS2 can't do. The DS, OTOH, CAN and FREQUENTLY DOES. Get it? Anyone saying so sho9uld be FORCED to sit down and play a level or two of Elite Beat Agents and they will have their foot firmly placed in their mouth by the end of the first stage. It demonstrates a similar level of ignorance to say that Nintendo's history has had them always releasing inferior hardware. It's just not true.
 
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