- Oct 9, 1999
- 72,636
- 47
- 91
Phew, thank god it's not with Bubba. Alf has wayyyyyy more class 
<< HWSW: As NVIDIA has just won over Epic Games for their cause, one of the last bulwarks of 3dfx's excellent API (Glide) seems to be threatened by a lethal siege. The Unreal-engine of the future will be optimized for NVIDIA GPUs. Many analysts suggest that we should begin digging the grave of Glide. However, I guess you are not planning on distributing spades. Am I wrong?
Alf: You are not wrong at all! Glide is still a very strong API. Just because one future game engine at this stage in the game says it will not support Glide does not mean no other games will be released with Glide support. It certainly does not invalidate any of the many, many Glide titles that are on sale and in use today. As for "winning over" Epic games, I think that's a bit of a misnomer and one that should be addressed due to its popularity. NVIDIA is in a position that is not uncommon and certainly not exclusive... it is standard for technology to be submitted to developers during the design phase. By no means does it mean that the game will only work with an NVIDIA card. All that this means is that instead of developing for Glide and D3D or OpenGL, they will instead spend more time focusing on D3D or OpenGL instead of Glide. We open-sourced Glide last year and have announced that we would be focusing the vast majority of our time on D3D and OpenGL; just like Epic games. >>
3dfx Q&A
<< HWSW: As NVIDIA has just won over Epic Games for their cause, one of the last bulwarks of 3dfx's excellent API (Glide) seems to be threatened by a lethal siege. The Unreal-engine of the future will be optimized for NVIDIA GPUs. Many analysts suggest that we should begin digging the grave of Glide. However, I guess you are not planning on distributing spades. Am I wrong?
Alf: You are not wrong at all! Glide is still a very strong API. Just because one future game engine at this stage in the game says it will not support Glide does not mean no other games will be released with Glide support. It certainly does not invalidate any of the many, many Glide titles that are on sale and in use today. As for "winning over" Epic games, I think that's a bit of a misnomer and one that should be addressed due to its popularity. NVIDIA is in a position that is not uncommon and certainly not exclusive... it is standard for technology to be submitted to developers during the design phase. By no means does it mean that the game will only work with an NVIDIA card. All that this means is that instead of developing for Glide and D3D or OpenGL, they will instead spend more time focusing on D3D or OpenGL instead of Glide. We open-sourced Glide last year and have announced that we would be focusing the vast majority of our time on D3D and OpenGL; just like Epic games. >>
3dfx Q&A