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Nex-Gen Uber-Proccesors in 05'? Playstation3...

Cell will likely employ somewhere between four and 16 processor cores, or cells, per chip (hence the technology's label). Accordingly, while a game console might utilize a chip with 16 cores (some cores performing computational functions, others controlling audio and graphics),

OK that is just plain FUKIN COOL!!!!!!!
 
Of course by 2005 intel should have 6 - 8 GHz CPUs and the nVidia geForce7 will be 2 - 4 times as fast as a geForce5 / Radeon9700.

And Windows XP-II will require 1 GB of RAM and 100 GB of disk space to even boot, with 4 GB RAM needed for decent performance in games 🙂

Duke Nukem Forever will still be scheduled to be out "when it's ready."
 
Originally posted by: DaveSimmons
Of course by 2005 intel should have 6 - 8 GHz CPUs and the nVidia geForce7 will be 2 - 4 times as fast as a geForce5 / Radeon9700.

And Windows XP-II will require 1 GB of RAM and 100 GB of disk space to even boot, with 4 GB RAM needed for decent performance in games 🙂

Duke Nukem Forever will still be scheduled to be out "when it's ready."


How true.
 
Ok this is way FARKIN COOLER!

Cell computing will also facilitate a distributed style of networking that performs computing tasks in much the same way a cell phone network routes calls. Thus, for example, the PlayStation 3 will be able to use its broadband Internet connection to draw additional computing power from idle processors across the Internet. If still more horsepower is required, the PlayStation 3 can even tap into a home network to enlist support from other available machines. Put simply, Cell allows pieces of a computing task to be distributed among all available processors to harness their combined power.
 
Originally posted by: Munchies
AN my rig will still be puttin long. Amd 1700+ and a soyo dragon+..put...put...put...puttt

yea same here cept i have an Epox Mobo put..put..put
 
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

This supercomputer-on-a-chip, however, is in need of external technology that will enable the high-speed interfacing between chips that it requires to perform its magic. That's where Rambus comes in. Best known for the RDRAM employed in PCs and game consoles (Nintendo and Sony), Rambus specializes in chip interfaces, electronic ports that facilitate the communication between chips. This past year, it licensed its memory technology to Sony and Toshiba, companies which plan to use it in "unspecified" new products due to reach market in approximately three years. Understandably, shares of both companies jumped based on speculation that Rambus' technology will be employed in combination with Cell in Sony's PlayStation 3.

FSCKING RAMBUS!!

they should just kill the company and sell the technology to some other company and that company should hire all the engineers and have their marketing and legal department shot



but otherwise, very very interesting technology
 
I knew about when I went to an Industry even 3 years ago when GT3 was *being* complete.

The only problem I see is that the bandwidth and speed of net connection would have to be CRAZY fast to make the *extra* computing power from the other cpu's effective.....

Hell it will rock for about a year or so then the pc will catch up and then surpass. You will get old rehashes of games etc etc

The cycle goes on and on.

I REALLY hope they have native support for at least 1280x1024 through dvi and at least vga input with a decent output!
 
Can anyone say Parhelia? Anything can claim great performence, but who knows how it will stack up in the real world. Right now, it's all marketing hype.
 
Hmm real world. I dont see anything like this now. Maybe then it will be slightly advanced. Ive never ever heard of anything at all like this....
 
btw this is a repost😛 sony hype as ussual. the ps2 b4 release was hyped beyond imagination, of course it didn't meet those specs. sonys marketing as ussual.
 
It's all hype, with no proof to back it up. One trillion operations per second? Based upon whose benchmark? Unless it was the standardized MIPS rating then it's totally garbage, and even the MIPS scheme based on the Vax 11/780 reference is a pretty obsolete way of measuring performance these days. Think about it, they need to price this unit at $300 or less, ideally $200 with the strong competition going on. They will simply have to cut corners a lot when it goes into a real production model.
 
Originally posted by: Munchies
Ok this is way FARKIN COOLER!

Cell computing will also facilitate a distributed style of networking that performs computing tasks in much the same way a cell phone network routes calls. Thus, for example, the PlayStation 3 will be able to use its broadband Internet connection to draw additional computing power from idle processors across the Internet. If still more horsepower is required, the PlayStation 3 can even tap into a home network to enlist support from other available machines. Put simply, Cell allows pieces of a computing task to be distributed among all available processors to harness their combined power.

hahahahahahahahahahahahahahahhahahahahahahhahahah
<breathe>
hahahahahahahahahhahhahahahaahahahhaahhaahahahaha
<breathe>

its not just the bandwidth its the latency... even the best cable modem to the next guy down the trunk is giong to be slower than accessing a hard disk. getting to one switch layer was a great achievement for massively parallel computing, but what they're describing here pretty much won't work for an interactive game where things need to be processed *now*


EDIT: anyway, the whole point of this is to try to kill xbox and gamecube just like PS2 hype killed dreamcast
 
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