you can get it here http://unreal.epicgames.com/
this time it's only OGL no D3D. for me or better said my GF2MX D3D sucks. I got higher fps in D3D than in OGL but gameplay/mouse movement is much smoother then in D3D. dunno why... UT.ini should look like this (default):
[OpenGLDrv.OpenGLRenderDevice]
RefreshRate=75
DetailTextures=1
UseTrilinear=1
UseS3TC=1
UseTNT=0
LODBias=0
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
Translucency=1
VolumetricLighting=1
ShinySurfaces=1
Coronas=1
HighDetailActors=1
MaxAnisotropy=0
AlwaysMipmap=0
UsePrecache=0
SupportsLazyTextures=0
but if you want more peformance and better image quality then take 'my' settings
if you have an nvidia powered card then 'Enable anisotrop filtering' in the OGL settings. bilinear filtering + anisotrop looks better than just trilinear but if you have GF2 or higher then trilinear+ anisotrop will kick ass!
[OpenGLDrv.OpenGLRenderDevice]
RefreshRate=85
DetailTextures=0
UseTrilinear=0
UseS3TC=1
UseTNT=0
LODBias=0
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
Translucency=1
VolumetricLighting=1
ShinySurfaces=1
Coronas=1
HighDetailActors=1
MaxAnisotropy=0
AlwaysMipmap=0
UsePrecache=0
SupportsLazyTextures=0
this time it's only OGL no D3D. for me or better said my GF2MX D3D sucks. I got higher fps in D3D than in OGL but gameplay/mouse movement is much smoother then in D3D. dunno why... UT.ini should look like this (default):
[OpenGLDrv.OpenGLRenderDevice]
RefreshRate=75
DetailTextures=1
UseTrilinear=1
UseS3TC=1
UseTNT=0
LODBias=0
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
Translucency=1
VolumetricLighting=1
ShinySurfaces=1
Coronas=1
HighDetailActors=1
MaxAnisotropy=0
AlwaysMipmap=0
UsePrecache=0
SupportsLazyTextures=0
but if you want more peformance and better image quality then take 'my' settings
if you have an nvidia powered card then 'Enable anisotrop filtering' in the OGL settings. bilinear filtering + anisotrop looks better than just trilinear but if you have GF2 or higher then trilinear+ anisotrop will kick ass!
[OpenGLDrv.OpenGLRenderDevice]
RefreshRate=85
DetailTextures=0
UseTrilinear=0
UseS3TC=1
UseTNT=0
LODBias=0
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
Translucency=1
VolumetricLighting=1
ShinySurfaces=1
Coronas=1
HighDetailActors=1
MaxAnisotropy=0
AlwaysMipmap=0
UsePrecache=0
SupportsLazyTextures=0
