reallyscrued
Platinum Member
- Jul 28, 2004
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I was thinking Starfox.
Eh, as long as it doesn't waggle.
Besides, I'm in no hurry. It's hilarious that I can emulate the Wii on my gaming laptop![]()
Exactly why I want the "Cafe" or whatever to be able to render games in B/C mode at HD resolutions. If an emulator is able to do it, the official hardware should be too.
Wishful thinking. They haven't made a good one of those in over a decade. That franchise is dead.
StarFox Assault was decent and from 2005. It was disappointing for single player after coming from StarFox 64 (Assault tried to do too much with land and ground based missions I think) but the multiplayer was an absolute blast. Problem was that experience was limited because you absolutely needed 4 friends all in the same room and huddled around what was likely too small of a TV (and even if you had a large TV the GameCube not being HD would mean for a less than ideal multiplayer experience regardless)
Its a shame though, I hope Nintendo truly embraces online multiplayer and improves some of the Wii's current inadequacies in that regard. StarFox would make for an absolutely brilliant co-op and multiplayer experience as long as it has adequate online support.
It's never been done on a console, with the exception of the n64 games on VC. It requires a lot of testing, and they really would prefer you buy new games instead of play old ones. At best expect a HD remake of popular titles that you'll have to rebuy.
What's wrong with those systems?
More details of Nintendo's forthcoming console, codenamed Project Cafe aka Wii 2, have been revealed to IGN, including the system's estimated pricing, release, console design, processing architecture, and name.
According to sources with knowledge of the project, Nintendo's next console could have a retail price of anywhere between $350 and $400 based on manufacturing costs, and will ship from Taiwanese manufacturer, Foxconn, this October, putting the earliest possible retail release anywhere between mid-October and early November.
However, Nintendo could also opt to build up a sizable supply of the system and allocate more time for software and games development by launching in early 2012. Similarly, Nintendo could attempt to lower the retail price of the system with lower profit margins to make the price more alluring.
Since the manufacturing is taking place in Taiwan, the earthquakes and tsunami that hit Japan last month will not impact the console hardware as previously expected.
Our Sources
Head over to Scott Lowe's blog to find out why we trust our sources and so should you.
Additionally, IGN has learned that the system will be based on a revamped version of AMD's R700 GPU architecture, not AMD's Fusion technology as previously believed, which will, as previously reported, out perform the PlayStation 3's NVIDIA 7800GTX-based processor. Like the Xbox 360, the system's CPU will be a custom-built triple-core IBM PowerPC chipset, but the clocking speeds will be faster. The system will support 1080p output with the potential for stereoscopic 3D as well, though it has not been determined whether that will be a staple feature.
In terms of the design of the console itself, the overall size will be comparable to that of the original Xbox 360 and the system is likely to resemble a modernized version of the Super Nintendo Entertainment System (SNES).
As reported last week, it will indeed utilize controllers with integrated touchscreens and be capable of streaming games to each controller, though given the power of the system, could also feasibly provide a virtualized console for each individual unit.
Finally, Nintendo is considering naming the console Stream, though it is potentially one of several names currently being vetted by the company.
We contacted Nintendo representatives, but they declined to comment on "rumors or speculation."
Just curious, are you familiar with how games are played in BC mode?
That isn't meant to sound insulting, I'm genuinely curious. What testing? I was under the impression that if the hardware is capable of rendering new games at 1080p (probably with more detailed textures and more advanced lighting) that it wouldn't have a problem with older games at the same resolutions.
Possible image.
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If the October-November release is true, that would explain why the Wii release catalog has essentially dropped to nothing this year. Nintendo has all their focus on 'Stream'.
Sidenote: Wii...Stream. Nintendo can't stay away from the double entrendes.
What is that..."integrated N-live framework"?
Perhaps their online service?
So sounds like theyre literally trying to build a slightly faster xbox 360.
Not a bad idea, itll make porting easier, thats for sure. I sure do hope it drops this year though....
Puzzling choice with R700 here. R800 is more efficient in every meaningful way and has been available long enough to have had mature development kits and whatnot come along.
personally i dont really care much, i am not getting fooled by nintendo again.
fool me once, shame on you. (gamecube)
fool me twice, shame on me. (wii)
Cost?
If they want to keep everything below $400...
Possible image.
![]()
If the October-November release is true, that would explain why the Wii release catalog has essentially dropped to nothing this year. Nintendo has all their focus on 'Stream'.
Sidenote: Wii...Stream. Nintendo can't stay away from the double entrendes.
