New Nintendo Console Debuting At E3 This June, Launching In 2012 Update: New Details

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Pheran

Diamond Member
Apr 26, 2001
5,740
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Rumor: new Nintendo system has 8GB of storage, 25GB optical discs

The 8G storage is major fail on Nintendo's part unless this is just for the "arcade" model and they will also offer a high-capacity version or allow you to connect USB (or eSATA) hard drives, which would be sort of OK - though I wouldn't really like an extra external device hanging off the console.

Single-layer Blu-ray has a 25G capacity, so one would hope that is what Nintendo is using for the disc. If not, it will be a monumentally stupid move by Nintendo.
 

BD2003

Lifer
Oct 9, 1999
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Rumor: new Nintendo system has 8GB of storage, 25GB optical discs

The 8G storage is major fail on Nintendo's part unless this is just for the "arcade" model and they will also offer a high-capacity version or allow you to connect USB (or eSATA) hard drives, which would be sort of OK - though I wouldn't really like an extra external device hanging off the console.

Single-layer Blu-ray has a 25G capacity, so one would hope that is what Nintendo is using for the disc. If not, it will be a monumentally stupid move by Nintendo.

They allowed for expanded storage via SD on the wii, so one would imagine there will be a way to do the same here. I expect USB 2.0 will be the way that happens.

I also suspect the actual tech will be bluray or a derivative, but no way it'll play blu-ray movies. They're not going to pay those licensing fees.
 

R Nilla

Diamond Member
Jul 26, 2006
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^ Yeah, the other part to this rumor is that the Stream will save to SD cards.
 
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darkewaffle

Diamond Member
Oct 7, 2005
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8GB seems like plenty to me given the demographic and how easy it will almost certainly be to get more storage if you need it. Chances are you won't be downloading any full Wii/GCN titles, and demos will be a bit iffy, but it's more than enough for game saves and any NES/SNES/N64 emulation service.
 

BD2003

Lifer
Oct 9, 1999
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8GB seems like plenty to me given the demographic and how easy it will almost certainly be to get more storage if you need it. Chances are you won't be downloading any full Wii/GCN titles, and demos will be a bit iffy, but it's more than enough for game saves and any NES/SNES/N64 emulation service.

So much for those HD Wii remakes then. I guess they can always re-release them as full discs.

This next generation is likely the one where full fledged retail releases are available online day and date, at least at some point in their lifetime. Not that I really expect nintendo to embrace online to that degree, but given how much money is in DLC, youd think they'd be better prepared to capitalize on it.
 
Oct 19, 2000
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The more rumors I hear about this new system, the more I'm turned off by the possibilities of what it could be. I understand that it could all be wrong, so I'm still anxious to get a solid announcement of it at E3. At this point though, the only thing that's really peaking my interest is the rumored controller and what they plan on doing with it. But with the rumored hardware, I just feel like it's going to be a monumental waste.

I don't even trust Nintendo to move past friend codes with this next system, to be honest.
 

simonizor

Golden Member
Feb 8, 2010
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How about we just wait for E3 for some solid information straight from the source before we start judging?
 

smartpatrol

Senior member
Mar 8, 2006
870
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Nintendo has always been pathetically behind when it comes to storage:

- N64 used cartridges when PSX used CDs (ensuring games like FF VII, Resident Evil, and Metal Gear solid went to Sony)
- Gamecube used 1.5GB mini discs while PS2 and Xbox used DVDs
- Wii uses DVDs and 512MB of flash storage, while PS3 uses Blu-Ray and both PS3 and 360 have massive HDDs

Is it any surprise Nintendo will continue the tradition? I wouldn't be surprised if both Sony and Microsoft offer all their games as digital downloads as well as physical discs for their next-gen consoles. Meaning that once again Nintendo will be stuck in the stone age. I'd imagine it would be a lot like having only a DVD player today, while everybody else has Netflix and Hulu streaming.

Oh well, at least 8GB is enough for you to buy all those old SNES and N64 games yet again. 100% profit margins FTW
 
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BD2003

Lifer
Oct 9, 1999
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How about we just wait for E3 for some solid information straight from the source before we start judging?

Because some people enjoy speculating in the meantime? The rumors change daily.

If youve got nothing to add, then just dont participate instead of making useless comments.
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
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Oh well, at least 8GB is enough for you to buy all those old SNES and N64 games yet again. 100% profit margins FTW

Naw its just enough that you won't feel so bad when the console is left collecting dust after the initial excitement wears off and it becomes just the wii2.0..casual gamer console..casually forgotten...casually gathering dust..
 

tommo123

Platinum Member
Sep 25, 2005
2,617
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if they get some different games next time round - new COD games, rpg etc etc etc then it won't have the same downsides and people might continue using it but it'll still be able to fill the role of the wii - drunk friend in your home after a party/night out and you want to distract them somehow :D
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
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Naw its just enough that you won't feel so bad when the console is left collecting dust after the initial excitement wears off and it becomes just the wii2.0..casual gamer console..casually forgotten...casually gathering dust..

Clearly since the 360 slim only has 4GB internal storage de facto, the new nintendo console will be twice as hardcore! They're set for life!
 

akugami

Diamond Member
Feb 14, 2005
5,959
2,286
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Nintendo has always been pathetically behind when it comes to storage:

- N64 used cartridges when PSX used CDs (ensuring games like FF VII, Resident Evil, and Metal Gear solid went to Sony)

I'd argue the N64 being insanely late and the fact that Nintendo are b*tches to deal with for developers probably was more responsible for developers moving these franchises from a Nintendo console to a Sony console.

- Gamecube used 1.5GB mini discs while PS2 and Xbox used DVDs
The 1.5GB discs didn't hurt them as much as the fact that Sony's PSP had like 60+ percent of the market and MS's Xbox a newcomer matched them in sales.

- Wii uses DVDs and 512MB of flash storage, while PS3 uses Blu-Ray and both PS3 and 360 have massive HDDs
Aside from certain stuff like streaming movies, the internal storage hasn't been a huge point. In fact, we're seeing developers become lazy just like on PC's with the release of less than fully tested games that require large day 1 downloads in many cases to fix bugs. Not to mention the DLC that seems contrived and used to milk consumers.

Is it any surprise Nintendo will continue the tradition? I wouldn't be surprised if both Sony and Microsoft offer all their games as digital downloads as well as physical discs for their next-gen consoles. Meaning that once again Nintendo will be stuck in the stone age. I'd imagine it would be a lot like having only a DVD player today, while everybody else has Netflix and Hulu streaming.

Oh well, at least 8GB is enough for you to buy all those old SNES and N64 games yet again. 100% profit margins FTW
I'm not saying I agree with everything Nintendo has done but you seem overly negative in regards to them. I'll also say that internet speeds are not up to par with what would be needed for downloading "full sized" games in any timely manner in the near future. At least for the next console generation games will be sold on physical media and downloadable games will be smaller in size or added content in game. If the rumored 8GB internal storage is the limit then I hope they allow backing up of your purchased games to a storage device.
 

Aikouka

Lifer
Nov 27, 2001
30,383
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I'd argue the N64 being insanely late and the fact that Nintendo are b*tches to deal with for developers probably was more responsible for developers moving these franchises from a Nintendo console to a Sony console.

I recall Squaresoft saying that storage space was their (a?) reason for switching to the PSX. I remember seeing the demo pictures for FF on the N64 in Nintendo Power :p. It was quite a bummer when I realized that my Final Fantasy 3 would be my Final Fantasy (unless I bought a Playstation).
 

smartpatrol

Senior member
Mar 8, 2006
870
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I'd argue the N64 being insanely late and the fact that Nintendo are b*tches to deal with for developers probably was more responsible for developers moving these franchises from a Nintendo console to a Sony console.

CD-ROM was the stated reason why Squaresoft jumped to PSX and didn't release a single game on N64 (prior to PSX they had supported Nintendo systems exclusively).

That alone is probably the SINGLE biggest mistake Nintendo has ever made. If N64 used CD-ROMs, they likely would've crushed the competition easily.

Aside from certain stuff like streaming movies, the internal storage hasn't been a huge point.

Are you serious? I own dozens of downloadable games for PS3 and 360, many of which exceed 512MB. Not to mention game demos, DLC, and full game downloads.

I consider that to be an enormous selling point, and it's only going to become more important with the next generation IMO.

I'll also say that internet speeds are not up to par with what would be needed for downloading "full sized" games in any timely manner in the near future.

360 and PS3 already do offer full, retail, disc-based games for purchase as downloads. Not to mention Steam on PC/Mac. Apparently millions of people disagree with your statement.
 
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BD2003

Lifer
Oct 9, 1999
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I won't be particularly bothered myself if my off the shelf USB 2.0 external drive works out of the box. I'd prefer esata, but that seems far fetched for nintendo.

If I have to buy a proprietary drive and/or I'm forced to manage memory and juggle between internal/external, they can go fuck themselves.
 

alent1234

Diamond Member
Dec 15, 2002
3,915
0
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CD-ROM was the stated reason why Squaresoft jumped to PSX and didn't release a single game on N64 (prior to PSX they had supported Nintendo systems exclusively).

That alone is probably the SINGLE biggest mistake Nintendo has ever made. If N64 used CD-ROMs, they likely would've crushed the competition easily.



Are you serious? I own dozens of downloadable games for PS3 and 360, many of which exceed 512MB. Not to mention game demos, DLC, and full game downloads.

I consider that to be an enormous selling point, and it's only going to become more important with the next generation IMO.



360 and PS3 already do offer full, retail, disc-based games for purchase as downloads. Not to mention Steam on PC/Mac. Apparently millions of people disagree with your statement.

at least nintendo never lost a single Square game to piracy this way, which i think was the whole reason for sticking with cartridges
 

BD2003

Lifer
Oct 9, 1999
16,815
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at least nintendo never lost a single Square game to piracy this way, which i think was the whole reason for sticking with cartridges

You absolutely could pirate n64 games. A friend of mine (yes, really, a friend) had something called the z64. It plugged into the cartridge slot and you loaded zip disks into it. The small size of the cartridges actually made it much easier to download games in the age of 56k modems.

This is of course modeled after the same kind of systems for the snes and genesis, where you loaded games off floppy discs. I'll admit to having one of those (super wildcard for snes) back in the day. :p

Optical discs were revolutionary not only for their size, but their cost of manufacturing. The majority of money now went to fund the development instead of the physical game. That alone completely changed game development.

Sticking with cartridges was a HUGE blunder. It was almost certainly due nintendo's conservative, cost cutting mentality. Those drives were expensive back then. The sega CD was like $300, in 1990s dollars, and just an addon.