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New GeForce drivers support DX Compute Shaders

MODEL3

Senior member
Well, I like that Nvidia's new driver has been WHQL'ed for Windows 7. As I'm not currently using an ATI product, the thought that they don't have anything yet doesn't really bother me. And also, as I am not using Windows 7, whether or not NV has WHQL drivers for it really doesn't phase me either. Come September (supposed release of Win7) I'll take it up. I tried the RC versions. Both 32 and 64 bit. Was like, "Meh, I can wait". Back to Vista for now.
 
Originally posted by: thilan29
Originally posted by: Keysplayr
OS is already here. Just not officially released.

Are there any apps or OS features that use DX Compute yet?

It's the OS itself, isn't it? Aren't everyday apps supposed to be accelerated? PhotoShop, and the like? I didn't think there were any specific apps needed to take advantage of DX Compute, but instead, the OS handles where to put the workloads. CPU/GPU.
I could be wrong of course, but I thought that was the whole point of it.

Or is it that every app we have in the world needs to be recompiled to take advantage of Windows7 DX Compute? I'm not certain about that.
 
Originally posted by: SSChevy2001
ATI says that Catalyst 9.10 will provide acceleration for the Windows 7 Drag and Drop transcoder application using ATI Stream technology.
http://www.firingsquad.com/new...cle.asp?searchid=21917

Slide 18 shows Compute Shader 4.1 should be supported by DX10.1 GPUs, while slide 21 shows DX Compute working.
http://www.pcper.com/article.php?aid=724.

Considering Nvidia rushed to get there driver out maybe ATi will release it with the 9.9 drivers.

It would be prudent of them at this time.
 
Originally posted by: Keysplayr
It's the OS itself, isn't it? Aren't everyday apps supposed to be accelerated?

That would be cool and very useful. I'm not sure myself. However, I think something like Photoshop needs to be programmed initially to take advantage of it but I could be wrong.
 
Originally posted by: thilan29
Originally posted by: Keysplayr
It's the OS itself, isn't it? Aren't everyday apps supposed to be accelerated?

That would be cool and very useful. I'm not sure myself. However, I think something like Photoshop needs to be programmed initially to take advantage of it but I could be wrong.

That!

The application must be written with a DX11 api implementation probably.(DX11 or DX10/10.1 hardware.)
 
Originally posted by: MODEL3
Originally posted by: thilan29
Originally posted by: Keysplayr
It's the OS itself, isn't it? Aren't everyday apps supposed to be accelerated?

That would be cool and very useful. I'm not sure myself. However, I think something like Photoshop needs to be programmed initially to take advantage of it but I could be wrong.

That!

The application must be written with a DX11 api implementation probably.(DX11 or DX10/10.1 hardware.)

I thought Direct X 11 and Direct Compute didn't have anything to do with one another. And isn't that why it would be compatable with DX10 hardware?
 
Originally posted by: Keysplayr
Originally posted by: MODEL3
Originally posted by: thilan29
Originally posted by: Keysplayr
It's the OS itself, isn't it? Aren't everyday apps supposed to be accelerated?

That would be cool and very useful. I'm not sure myself. However, I think something like Photoshop needs to be programmed initially to take advantage of it but I could be wrong.

That!

The application must be written with a DX11 api implementation probably.(DX11 or DX10/10.1 hardware.)

I thought Direct X 11 and Direct Compute didn't have anything to do with one another. And isn't that why it would be compatable with DX10 hardware?

Yes you are right! (I think) (Probably one of the reasons MS split the DX Compute part from DX11 API is in order to support better the older DX10/10.1 hardware! (just a guess!, i can make other guesses also!)

In any case it is a new API so probably the application must be written with this API implementation (Direct Compute API)

Well, i hope you are right in your assumption that it is just the OS and everyday apps supposed to be accelerated automatically! (it would be a very useful feature!)

 
Originally posted by: Keysplayr
Originally posted by: thilan29
Originally posted by: Keysplayr
OS is already here. Just not officially released.

Are there any apps or OS features that use DX Compute yet?

It's the OS itself, isn't it? Aren't everyday apps supposed to be accelerated? PhotoShop, and the like? I didn't think there were any specific apps needed to take advantage of DX Compute, but instead, the OS handles where to put the workloads. CPU/GPU.
I could be wrong of course, but I thought that was the whole point of it.

Or is it that every app we have in the world needs to be recompiled to take advantage of Windows7 DX Compute? I'm not certain about that.

I dunno about in Win7 but Photoshop uses OpenGL. It shouldn't be too hard for Adobe to convert to DX Compute though.
 
photoshop already uses some gpu acceleration in cs4. not sure if that would conflict with this dx compute thing in windows 7.

my guess is the dx compute will make minesweeper and spider solitaire faster! 😱
 
New apps would have to be written to use DX Compute, just like with CUDA. I haven't read anything about Windows 7 using it for internal OS functionality.
 
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