Originally posted by: alkemyst
Since you don't play (at least I hope you don't and not get the reference).
In battle, mages are asked for water alot.
I thought it may be best if I elaborate on this as it may still seem confusing.
One of the mage class' ability is to summon (in the game, it's referred to as conjuring) food (restores HP) and water (restores Mana). This not only benefits people who play with the mage, but highly benefits the mage, as he saves money while out on the field! This may sound like a blessing, but it is also an evil force as well. Mages typically receive tells (i.e. a whisper, a message sent from one player to another. Akin to a PM here) asking for food and/or water. Albeit, conjuring the food and/or water costs absolutely nothing for the mage, people seem to expect that food and/or water (especially water) should be readily available for their consumption. This typically comes without the praise from the receiving party and ends up becoming the bane of the mage as he's reduced from a person to a mere water cooler, as his job is to give anyone water if they need it, since it's free.
If this is also the same diagram that I've seen before, then there's also a couple other things that may be awkward to a non-WoW player. Such as the "AFK" above the hunters' head. Those show how a hunter can sit around and pretty much do nothing and attack a boss. Although a rogue can do that as well, if the boss is moved away from the rogue's close range, they can no longer attack.
The whole mention of "Feral" is a spec (a way to spend points that differentiate one player of a certain class from another member of the same class) that focuses on physical damage and escalating the prowess of the Druid class' animal forms. A lot of players (especially rogues) tend to see Feral druids as the greedy classes that don't ever want to heal and always attempt to out damage the rogues.
The whole mention of needing a heal relates to the fact that most healers suck and never heal the tank (the person with high armor who can take the damage without dying). Without said tank, the boss typically goes to whoever else pissed him off and keeps killing them one by one. This is what we call a wipe, and much akin to a "wipe out" in snowboarding or skating, they're not enjoyable and preferably we don't like them happening.