- Jan 12, 2004
- 11,078
- 11
- 81
Not sure where to post this becuase its so specific, but here it is anyways. Here are some additional commands that have been discovered to make it look even prettier (found these just now while browsing the Steam forums). I haven't tried any of them out yet, but thought I would share with you guys. Please let us know if it improves image quality for you, and if it seems to lower your FPS at all:
Command #1
mp_decals "4096"
This determines the maximum number of decals visible at one time, 4096 is the max number for this command, it prevents decals from just suddenly disappearing like when too much blood gets on one wall.
Command #2
cl_ragdoll_collide "1"
This one makes the ragdolls collide with each other, so they dont' clip inside of each other. Makes body pileups look a lot better.
Command #3
cl_c4dynamiclight "1"
This one gives the C4 bomb ticking light, dynamic lighting. It makes the light on the C4 look much better.
Command #4
r_lod "-5"
This one makes it so that the models always look their best from any distance, so when you get closer they don't suddenly switch to a different mesh.
Command #5
r_decal_cullsize "0"
This one makes it so that decals don't just appear when you get close, it makes it so you can see them from any distance.
NOTE: For Command #5 you need to put it in your config and also in your cfg folder you need to open the valve.rc file in notepad and change it in there and save it.
NOTE #2: I highly recommend for all five commands to put them in your config and make sure your config is read-only so they don't get changed!
:beer:
(Buddy of mine pointed me towards this post, btw)
Command #1
mp_decals "4096"
This determines the maximum number of decals visible at one time, 4096 is the max number for this command, it prevents decals from just suddenly disappearing like when too much blood gets on one wall.
Command #2
cl_ragdoll_collide "1"
This one makes the ragdolls collide with each other, so they dont' clip inside of each other. Makes body pileups look a lot better.
Command #3
cl_c4dynamiclight "1"
This one gives the C4 bomb ticking light, dynamic lighting. It makes the light on the C4 look much better.
Command #4
r_lod "-5"
This one makes it so that the models always look their best from any distance, so when you get closer they don't suddenly switch to a different mesh.
Command #5
r_decal_cullsize "0"
This one makes it so that decals don't just appear when you get close, it makes it so you can see them from any distance.
NOTE: For Command #5 you need to put it in your config and also in your cfg folder you need to open the valve.rc file in notepad and change it in there and save it.
NOTE #2: I highly recommend for all five commands to put them in your config and make sure your config is read-only so they don't get changed!
:beer:
(Buddy of mine pointed me towards this post, btw)