New 9800 Pro problems...

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
I'm using Catalyst 4.7's... I used Driver Cleaner to remove all the nVidia stuff from my FX5900. Installed the 4.7 CAT's and reinstalled 3DMark cause I figured to do a quick check for functionality I'd run 3DMark2003. Frame rates are lower than I expected, and it fails the Mother Nature test. Kicks me back to the desktop and gives me the message... "DrawIndexedPrimitive failed - Out of video memory"

Is this more likely an issue with the 4.7 drivers or 3DMark or a problem with the installation since I didn't reinstall Windows.

Oh... it DID reinstall Direct X when I installed the ATI drivers for the first time. Far Cry works, although, seems a lot slower than my overclocked FX5900.

Any ideas?

*UPDATE*

I settled on a speed of 386/361... a WHOPPING 9 MHz overclock on the core! Beyond that I get white sparklies, mostly where PS2.0 is used. Get tearing beyond 361 MHz, but that's a 24 MHz increase... not great, but better than 9 :D
I wonder if I'd get much more out of it by putting one of those big ass VGA Silencers on it.

Oh, and 3DMark2003 works again too... 6162... for some reason my CPU score is A LOT lower with this 9800 Pro. Odd that the video card should effect the CPU measurements...
 

Cawchy87

Diamond Member
Mar 8, 2004
5,104
2
81
Originally posted by: Jeff7181
"DrawIndexedPrimitive failed - Out of video memory"

Go into your bios and set your video memory higher. at least match your on card memory. not sure if this would fix it, but it seems like a good thing to try.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: Cawchy87
Originally posted by: Jeff7181
"DrawIndexedPrimitive failed - Out of video memory"

Go into your bios and set your video memory higher. at least match your on card memory. not sure if this would fix it, but it seems like a good thing to try.

I don't think that'll help... 3DMark shouldn't be dependant on the AGP aperature to run properly. In fact I know it's not because I never had this issue with my FX5900.

For the record, my AGP aperature is set to 128 MB.

*EDIT* I'll try it at 256 though just for shyts n giggles...
 

Matthias99

Diamond Member
Oct 7, 2003
8,808
0
0
What does DXDiag say about "AGP acceleration"? If it lists it as "None" or "Off", you need to uninstall and reinstall your chipset drivers as well as your graphics drivers (and possibly also DirectX). That's what happened to me when I switched from my old NVIDIA card to my 9800Pro, anyway.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: Matthias99
What does DXDiag say about "AGP acceleration"? If it lists it as "None" or "Off", you need to uninstall and reinstall your chipset drivers as well as your graphics drivers (and possibly also DirectX). That's what happened to me when I switched from my old NVIDIA card to my 9800Pro, anyway.

AGP Acceleration is enabled.

I set the AGP Aperature to 256 MB and it almost made it to the end of Mother Nature before it got that same error. It is noticeably slower than my FX5900. The majority of Mother Nature was running at about 5 frames per second.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Here's my Shadermark results... they look pretty normal... said it was using about 88-89 MB of video RAM...

shader 2 ( Per Pixel Diffuse Lighting): 285 fps 3.5125 mspf 1424 rendered frames
shader 3 ( Per Pixel Directional Light Shader (Phong)): 220 fps 4.5402 mspf 1102 rendered frames
shader 4 ( Per Pixel Point Light Shader (Phong)): 220 fps 4.5489 mspf 1100 rendered frames
shader 5 ( Per Pixel Spot Light Shader (Phong)): 188 fps 5.3262 mspf 939 rendered frames
shader 6 ( Per Pixel Anisotropic Lighting): 220 fps 4.5453 mspf 1101 rendered frames
shader 7 ( Per Pixel Fresnel Reflections): 207 fps 4.8334 mspf 1035 rendered frames
shader 8 ( Per Pixel BRDF-Phong/Anisotropic Lighting): 152 fps 6.5878 mspf 759 rendered frames
shader 9 ( Per Pixel Car Surface Shader): 150 fps 6.6837 mspf 749 rendered frames
shader 10 ( Per Pixel Environment Mapping): 333 fps 3.0034 mspf 1665 rendered frames
shader 11 ( Per Pixel Environment Bump Mapping): 278 fps 3.5986 mspf 1390 rendered frames
shader 12 ( Per Pixel Bump Mapping): 192 fps 5.2072 mspf 961 rendered frames
shader 13 ( Per Pixel Shadowed Bump Mapping): 91 fps 11.0178 mspf 454 rendered frames
shader 14 ( Per Pixel Veined Marble Shader): 34 fps 29.0429 mspf 173 rendered frames
shader 15 ( Per Pixel Wood Shader): 89 fps 11.2376 mspf 445 rendered frames
shader 16 ( Per Pixel Tile Shader): 104 fps 9.6335 mspf 520 rendered frames
shader 17 ( Fur Shader With Anisotropic Lighting): 16 fps 62.3297 mspf 81 rendered frames
shader 18 ( Per Pixel Refraction and Reflection Shader with Phong Lighting): 147 fps 6.7961 mspf 736 rendered frames
shader 19 ( Dual Depth Shadow Mapping With 3x3 Bilinear Percentage Closer Filter): 30 fps 32.8616 mspf 153 rendered frames
shader 20 ( High Dynamic Range Shader (cross blur)): 74 fps 13.4787 mspf 371 rendered frames
shader 21 ( High Dynamic Range Shader (gaussian blur)): 83 fps 12.0708 mspf 415 rendered frames
shader 22 ( Per Pixel Edge Detection And Hatching Shader): 44 fps 22.9722 mspf 218 rendered frames
shader 23 ( Per Pixel Water Colour Shader): 56 fps 17.9343 mspf 279 rendered frames
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: Killrose
Try reloading your AGP GART drivers only for your chipset.

Did that... still no help... still fails and gives the same error message.
 

PacFu

Member
Jul 1, 2004
158
0
0
Jeff remember I kept telling you I cant run 3dmark 03, it would drop to desktop? I've never been able to get my 9800 to work with 3dmark03. I just tried the other day and I dont even get to mother nature. No error or anything, just crash. By the way, I would think a 5900OC'd WOULD be faster than a 128 Pro
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: PacFu
Jeff remember I kept telling you I cant run 3dmark 03, it would drop to desktop? I've never been able to get my 9800 to work with 3dmark03. I just tried the other day and I dont even get to mother nature. No error or anything, just crash. By the way, I would think a 5900OC'd WOULD be faster than a 128 Pro

Actually it's not really... just score 18,022 in 2001... never got over 18,000 with my FX5900... plus I have my CPU at 2.31 GHz (11x210) and I normally have it at about 2.38 (11x216) which would also increase RAM performance a bit being 6 MHz faster.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
32,121
32,694
146
Have you disabled fastwrites and AGP 8x support in the bios and enabled vid ram caching, and making certain fastwrites is off under the GART tab? It has solved compatability issues between ATi cards and nF2 boards for me. The one I had drawing errors with was corrected by using those settings and then installing the drivers in safe mode.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
3DMark Score------------------------18022 3D marks

Game 1 Car Chase - Low Detail----254.8 FPS
Game 1 Car Chase - High Detail---85.2 FPS
Game 2 Dragothic - Low Detail-----347.3 FPS
Game 2 Dragothic - High Detail----182.2 FPS
Game 3 Lobby - Low Detail---------224.1 FPS
Game 3 Lobby - High Detail--------99.6 FPS
Game 4 Nature----------------------121.1 FPS

Fill Rate (Single-Texturing)---------1984.9 MTexels/s
Fill Rate (Multi-Texturing)-----------2969.6 MTexels/s

High Polygon Count (1 light)-------91.1 MTriangels/s
High Polygon Count (8 lights)------19.1 MTriangels/s

Environment Bump Mapping--------253.3 FPS
DOT3 Bump Mapping----------------237.2 FPS

Vertex Shader-----------------------237.8 FPS
Pixel Shader-------------------------342.4 FPS
Advanced Pixel Shader-------------213.6 FPS

Point Sprite--------------------------43.1 MSprites/s
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: DAPUNISHER
Have you disabled fastwrites and AGP 8x support in the bios and enabled vid ram caching, and making certain fastwrites is off under the GART tab? It has solved compatability issues between ATi cards and nF2 boards for me. The one I had drawing errors with was corrected by using those settings and then installing the drivers in safe mode.

I'll try disabling fastwrites... should I also disable side band addressing?
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
32,121
32,694
146
I haven't found it to be an issue, and have always had it on. 8x=off vid ram caching=on fastwrites=off + installing drivers in safe mode have been a real saving grace when I hit compatability snags between the 2. I about hammer fisted the one that kept getting drawing errors when reaching desktop before using that combo of settings and doing the install in safe-mode. After that it was smooth sailing, here's hoping it works for you too :beer:
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
I'll try installing them in safe mode cause turning fastwrites off and vid RAM caching on didn't help. I verified in the drivers that fastwrites are in indeed off.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
32,121
32,694
146
If none of that works try older CATs or Omegas as I haven't had any trouble with my 9800pro/nF3 combo using the Omega 2.5.30's. I didn't even follow SOP for removal of DETs and install of CATs/Omegas, just did ADD/REMOVE and installed.
 

Cawchy87

Diamond Member
Mar 8, 2004
5,104
2
81
there were issues when agp was stuck on 1x that people would get really bad 3dmarks or it wouldn't run. good to know it isn't that :D
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: Cawchy87
there were issues when agp was stuck on 1x that people would get really bad 3dmarks or it wouldn't run. good to know it isn't that :D

It's not poor performance that I'm complaining about... it's no performance :D It won't finish the test. Oh well... it seems as though 3DMark2003 is the only program effected by it... and since I rarely play 3DMark2003... :D

Although... Far Cry performance did seem a bit worse than my FX5900... I don't think overclocking my FX5900 would have made it that much faster considering the 9800's PS 2.0 superiority.
 

SickBeast

Lifer
Jul 21, 2000
14,377
19
81
From what I understand, nothing short of a clean format/reinstall of Windows will completely rid your system of the remains of nVidia/ATi drivers from before a switch.

I'm having a similar problem on my system, also driver-related. I modded my 9700PRO to a FireGL card then modded it back. Since then, every time I upgrade my drivers my mouse stops working. I've used driver cleaner to no avail.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Yeah... Far Cry performance is horrible... absolutely horrible. LOL. Anyone know where the save game files are located so I can reinstall and not lose my saved game?