Originally posted by: bR
Doom 3 and HL2 use cpu-based sound processing I'm guessing more and more games will start doing this?
Originally posted by: Zap Brannigan
Originally posted by: bR
Doom 3 and HL2 use cpu-based sound processing I'm guessing more and more games will start doing this?
I hope so!
Originally posted by: LED
You didn't state which type of onboard sound nor mobo or problems you may have, but if sound quality is no concern just CPU usage then as long as there are no skips, hangups or locks while playing games stick with what you got and save the cash...
Probably, as Creative is getting as close of a monopoly as they can. This sort of design will mean that the CPU use difference between a Audigy2 and AV710 will be practically nil. With increased importance on multiple platform support, proprietary technologies like EAX and DirectSound will only get less popular. Hopefully an open but powerful DSP standard will arise in the next few years.Originally posted by: bR
Doom 3 and HL2 use cpu-based sound processing I'm guessing more and more games will start doing this?