- Dec 27, 2002
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Just read this article on NCAA 2005... I CANT Wait...
First off, the new game will factor in home field advantage. The stadiums have been ranked in terms of the difficulty to play in, and your record, attendence, prestige, etc. will all play into your homefield advantage during dynasty games.
All the players on the field now have a meter showing how poised they are before a given play. They are either poised, medium, or shaken. A player who is medium will have unchanged attributes specific to his position, while those poised or shaken will have greater or lesser respectively. Homefield advantage can raise or lower poise, depending on whether you are the home or away team.
Poise is also based on how old the player is. If you have a freshman QB starting a road game at the Swamp, for example, he's going to have a rough go at it. But as the season progresses, he will gain confidence and play better. Also, if for example you take your strong safety and absolutely punish a reciever (legally) on a few plays early on, your saftey's poise will increase while the reciever struggles to catch the ball in traffic.
The crowd noise will also effect audibles. If the crowd is loud (pump them up with the R3 button while on defense), then the recievers may not hear the audible, and will run the original play while the QB, line run the audible... Pretty interesting.
Recruiting has also been changed. You can now recruit players as "athletes" and change their positions throughout their playing careers. Some good high school running backs may make better linebackers. Some recievers may be better suited for defensive back. If you have two quarterbacks that are similar (Vick and Randall), you could move one out to WR to keep him happy... You have to experiment and find out which position suites them best, and what will keep them happy.
Program integrity will also factor into the game now. The NCAA will oversee your program and watch what you do. If a player misses workouts or skips class, and you don't punish him, then your integrity goes down as a program. I believe you can use "shady" recruiting tactics as well, which could result in some type of sanction, depending on whether you get caught by the NCAA. Not sure, but could this possibly mean bans from bowls or reduced scholarships?
You will also have to manage player feelings throughout the season. If you promise a freshman playing time and don't deliver, he will become upset and his play will suffer. He may also transfer to a rival school... No more recruiting a ton of 5 stars and making them sit for 3 years without playing, as they will be gone before you know it...
Rosters have also been expanded to 75 players instead of 55. This is a great add-on, as you can take a chance on some promising recruits that may need work and give them a chance to develop instead of cutting them in favor of a 5 star freshman...
They also added a create-a-sign feature. Before a game, you can go in and put whatever you want on a sign, which your fans will display during the game. You can put anything from "Go Hawks" to "F*** ISU". Could be interesting in multi-player dynasties. Fans will also do team-specific celebrations, like the tomahawk chop or gator chomp.