Might I just start by saying that it's ridiculous that there aren't any REALLY good guides that explain EVERYTHING in the game ANYWHERE! Even IGN.com's guide was pathetic.
That being said, my question is as follows:
I normally play MU, but I decided to play TCU as well (GO FROGS!). I created a new coach for TCU after they finished a terrible season. I went to recruiting, and put almost the entire budget (you choose percentage splits between recruiting, training, and discipline if you don't remember) into recruiting. Something like 70%. With my Mizzou team, I put in around 45% in recruiting.
When I got to the recruiting screen, TCU had only 40 recruiting points to spend and Mizzou had 400+.
My question is, do smaller schools really get THAT much smaller budgets to work with? Will building team prestige help out that budget? If not, will anything? I don't know if it's even possible to build a winning team without AT LEAST 100 recruiting points per week.
That being said, my question is as follows:
I normally play MU, but I decided to play TCU as well (GO FROGS!). I created a new coach for TCU after they finished a terrible season. I went to recruiting, and put almost the entire budget (you choose percentage splits between recruiting, training, and discipline if you don't remember) into recruiting. Something like 70%. With my Mizzou team, I put in around 45% in recruiting.
When I got to the recruiting screen, TCU had only 40 recruiting points to spend and Mizzou had 400+.
My question is, do smaller schools really get THAT much smaller budgets to work with? Will building team prestige help out that budget? If not, will anything? I don't know if it's even possible to build a winning team without AT LEAST 100 recruiting points per week.