I'm trying to come up with the name of a browser-based game I played back around 1998 or so. It was a space conquest game, with the goal being control of territory (planets). The mechanics were based around "turns" which were a resource granted over time. For example, you might get 100 turns every two hours and you might choose to spend 50 turns to build 1,000 fighters. The other specifics that I can recall:
--The size of attacks was ridiculous. The number of ships you might send against another player's planet would number in the tens of thousands.
--You could attack up 10% and down 10% from your rank. I remember this because there was a large Korean contingent in the game that had a tendency to issue me crushing defeats from the edge of that limit while I slept.
--At times, the game offered bonus turns for doing things like clicking on a set of ads.
--Free to play / Ad driven.
Hopefully this description doesn't match too many games. Thanks for any help in sorting out what it was!
--Will
--The size of attacks was ridiculous. The number of ships you might send against another player's planet would number in the tens of thousands.
--You could attack up 10% and down 10% from your rank. I remember this because there was a large Korean contingent in the game that had a tendency to issue me crushing defeats from the edge of that limit while I slept.
--At times, the game offered bonus turns for doing things like clicking on a set of ads.
--Free to play / Ad driven.
Hopefully this description doesn't match too many games. Thanks for any help in sorting out what it was!
--Will