- Oct 19, 2000
- 17,860
- 4
- 81
I have posted the same over at atgamers.com:
Just picked this game up today at my local EB, as most stores are getting it early. Got home after work, popped it in, and here's what I thought. These impressions are assuming you know about how the multiplayer session works in this game.
The first thing I did was hop into multiplayer
. Well, I sorta went into MP anyhow. The first thing before doing any kind of MP activities was to go through a tutorial for the spies and mercs. I think this is a good idea, as everyone who is playing online will have the basic knowledge of what is available and how to use it. These tutorials aren't long, and seem to be there to get you aquainted with both sides and how they play.
First tutorial? The spies. The spies use the standard Splinter Cell 3rd-person view. The first thing I noticed is that I thought the animation of the spy crouch-walking was a little jerky. It kinda suprised me, as the original SC animation was just about flawless. I continued through the tutorial, learning the basic stuff. No enemies, just a couple of cameras and motion detectors so you'll notice them.
Next up, the mercenaries. This is played from a first-person perspective, which I was hoping would be borrowed from Ubi's Rainbow Six series. Well, I must say, this is some damn fine control! Upon first moving around and aiming, my thoughts said something like this......."God damn!" The control is that good in first-person mode. I absolutely love it, and it even shows Halo a thing or two IMO. The tutorial consisted of target practice, using the sniper mode (completely AWESOME by the way), and using the various gadgets you have at your disposal.
After getting through the tutorials, I decided not to play online yet, as I didn't have my mic handy. So I jumped into single player. Standard stuff here as well. Doesn't look like much has changed, and that's a good thing. Got to try out the new swat roll move across doorways, very nice. The game teaches you how to do things as you go along in the first level. Also, I noticed the crouch-walking seemed smooth as always this time(see spy tutorial above).
Overall, I think I'm going to enjoy this game. It's more of the same with a little extra thrown in. It seems as if Ubi included an intro when entering the MP screen, for some reason, and it will need to be skipped each time (I entered twice, and saw the movie twice, so I'm assuming it's up for good). There also seem to be a ton of menus to go through just to get to where you're going. Also, I created a profile in the game (which stores your individual saves and control layouts), and before starting the single player campaign, it said it had been corrupted! It asked to fix it, I said yes, and everything went along. I hope this will not be a problem in the future, but we'll see.
If anyone has any questions, feel free to ask.
Just picked this game up today at my local EB, as most stores are getting it early. Got home after work, popped it in, and here's what I thought. These impressions are assuming you know about how the multiplayer session works in this game.
The first thing I did was hop into multiplayer
First tutorial? The spies. The spies use the standard Splinter Cell 3rd-person view. The first thing I noticed is that I thought the animation of the spy crouch-walking was a little jerky. It kinda suprised me, as the original SC animation was just about flawless. I continued through the tutorial, learning the basic stuff. No enemies, just a couple of cameras and motion detectors so you'll notice them.
Next up, the mercenaries. This is played from a first-person perspective, which I was hoping would be borrowed from Ubi's Rainbow Six series. Well, I must say, this is some damn fine control! Upon first moving around and aiming, my thoughts said something like this......."God damn!" The control is that good in first-person mode. I absolutely love it, and it even shows Halo a thing or two IMO. The tutorial consisted of target practice, using the sniper mode (completely AWESOME by the way), and using the various gadgets you have at your disposal.
After getting through the tutorials, I decided not to play online yet, as I didn't have my mic handy. So I jumped into single player. Standard stuff here as well. Doesn't look like much has changed, and that's a good thing. Got to try out the new swat roll move across doorways, very nice. The game teaches you how to do things as you go along in the first level. Also, I noticed the crouch-walking seemed smooth as always this time(see spy tutorial above).
Overall, I think I'm going to enjoy this game. It's more of the same with a little extra thrown in. It seems as if Ubi included an intro when entering the MP screen, for some reason, and it will need to be skipped each time (I entered twice, and saw the movie twice, so I'm assuming it's up for good). There also seem to be a ton of menus to go through just to get to where you're going. Also, I created a profile in the game (which stores your individual saves and control layouts), and before starting the single player campaign, it said it had been corrupted! It asked to fix it, I said yes, and everything went along. I hope this will not be a problem in the future, but we'll see.
If anyone has any questions, feel free to ask.
