My GTX470 vs GTX480 vs GTX580 benchmarks

BFG10K

Lifer
Aug 14, 2000
22,709
3,002
126
After my GTX580 upgrade I ran a lot of benchmarks and I've decided to release some of them into the forums. Enjoy.


Hardware
  • Intel Core i7 870 (3.2 GHz, turbo on, HT off).
  • 4 GB DDR3-1333 RAM (2×2 GB, dual-channel).
  • Gigabyte GA-P55-UD3 (Intel P55 chipset, F6 BIOS).
  • nVidia GeForce GTX470, GTX480 & GTX580 (nVidia reference clocks).
  • Creative X-Fi XtremeMusic.
  • 30” HP LP3065.
Software

  • Windows 7 (64 bit).
  • nVidia driver 266.58, high quality filtering, all optimizations off, LOD clamp enabled.
  • DirectX June 2010.
  • All games patched to their latest versions.
Settings

  • 16xAF forced in the driver, vsync forced off in the driver.
  • AA forced either through the driver or enabled in-game, whichever works better.
  • Highest quality sound (stereo) used in all games.
  • All results show an average framerate.
580a.png
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Why are the benchmarks for Quake 1&2 lower than Quake 4? Does it have something to do with OpenGL support?
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,002
126
Why are the benchmarks for Quake 1&2 lower than Quake 4? Does it have something to do with OpenGL support?
They're modern source ports with advanced graphics and high resolution textures. And yeah, nVidia's driver doesn't currently run them well.
 
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