I want to create a children's game that teaches networking concepts to kids. I figure I can make graphically cute "packets" and do a wacky pathfinding thingamajig like chu-chu rocket. Expansions can add new network devices with new features. I can add rpg elements like new routing protocols and things like fast switching. Multiplayer could be like a race with your friends on trying to fix a network "path" so that multiple packets get to their destination fastest.
Why do I want to do this? Because I figure if I do, someone, somewhere will be staring blankly at a network diagram with a problem and his little daughter will glance over it and go "duh dad, you need to match the EIGRP process IDs".
Why do I want to do this? Because I figure if I do, someone, somewhere will be staring blankly at a network diagram with a problem and his little daughter will glance over it and go "duh dad, you need to match the EIGRP process IDs".