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My CPU passes prime but

My system seems to be not stable. It's weird. I keep on getting memory cannot be read errors in Half Life 2 and CSS (either that or it will exit itself out) and in Call of Duty, it will crash to desktop.

I have my 2400+m at 228x11 @ 1.95 volts, it's completely stable according to prime95. However, I am running it on small fpts (or whatever the hell the word is) so it doesn't test ram. I am running my ram at default voltage so should I raise the voltage on it. Could that be the culprit?

On the other hand, I ran memtest86+ for 30 minutes without errors (I am not familiar with the program but I am assuming that's good).

Please offer your advice.

Abit nf7-s v2.0 with tic tac beta king bios
AXP 2400+m 229x11 1.95 volts
Kingston Hyper-X pc3200 @ 1.6 volts
 
yeah, it's 2.6, I am raised it to 2.7, and I still have thememory cannot be read error in counter-strike source (but I guess a lot of people are having that problem). I'll see what Call of Duty gives me later.
 
Makes perfect sense - your CPU is stable, your RAM is not.

I have some KHX PC3200 that craps out at anything above ~215 MHz DDR. Memtest should be returning errors though; try running for longer but that's odd that there's no errors there.

Try running the chip at a lower FSB or a lower multiple; I bet you will be able to run without errors in HL2 then.

(if you have the new, expensive HyperX PC3200 that's supposed to run at 2-2-2, try upping the DDR Voltage to 2.8, but if you've got the regular KHX PC3200 that's rated for 2-3-2 like mine then even the voltage probably won't help. Also, my KHX runs with errors except at 2-3-3).
 
I have a similar problem when overclocking my amd3000+ @2.4ghz

however it just crashes back to the desktop with the ati "vpu recover" thingy --- any ideas on what would be related here? -- tried increasing the divider, and lowering the htt -- no dice 🙁
temps are 55 but im using the abit mobo which reports real high temps
 
1) Don't overclock while testing. Recreate same environment that produces error with system at stock speed. WHY OH WHY does this even need mentioned? If it still errs, you could even underclock, just long enough to see if error persists. Since errors that persist are not so likely memory related (else you'd have had a physical defect that would show up in memtest86), you'd have ruled that out.

2) When one sees errors only in games, and not all games, odds are pretty good it's video driver or the game itself, assuming all easily-checked things, have been, like power supply adequacy, CPU & video temp, memory and cables well-seated, etc. In rarer cases a motherboard bios settings change or bios update might help.

Also keep in mind that some motherboards may not have great longevity running a CPU at such an increased vcore. I suggest that 1.95V is a bit excessive for long term use and that you ought to just settle for whatever it'll run stable @ closer to 1.825V... if you need more performance then consider a motherboard & CPU upgrade to A64.
 
Originally posted by: xsilver
I have a similar problem when overclocking my amd3000+ @2.4ghz

however it just crashes back to the desktop with the ati "vpu recover" thingy --- any ideas on what would be related here? -- tried increasing the divider, and lowering the htt -- no dice 🙁
temps are 55 but im using the abit mobo which reports real high temps

VPU recover is a bitch - I've had a crash to desktop with VPU recover once before (and it seems like it's fine - when I don't hit the checkbox for "ok" the game is running fine in the background. I think it's a wonky feature, or something. Although I was heavily o/cing my GPU at the time.

Were you overclocking the video card when you got the VPU recover error?
 
Originally posted by: jiffylube1024
Originally posted by: xsilver
I have a similar problem when overclocking my amd3000+ @2.4ghz

however it just crashes back to the desktop with the ati "vpu recover" thingy --- any ideas on what would be related here? -- tried increasing the divider, and lowering the htt -- no dice 🙁
temps are 55 but im using the abit mobo which reports real high temps

VPU recover is a bitch - I've had a crash to desktop with VPU recover once before (and it seems like it's fine - when I don't hit the checkbox for "ok" the game is running fine in the background. I think it's a wonky feature, or something. Although I was heavily o/cing my GPU at the time.

Were you overclocking the video card when you got the VPU recover error?

No I wasnt overclocking the video card at the time -- thats what's puzzling me... is the CPU not hacking the overclock or is there a wierd conflict when I go past a certain FSB with the ATI video cards (9800)
I just thought that if it was the CPU, the whole system would hang -- but it never has, the VPU crap always comes up after half an hour or so @2400mhz
 
i think the main reason would be that you're trying to run 228 mhz on an nf7-s which can usually only do 220-225.

back your fsb down to 220 and see if you get any crashes...

you may also have hit the limit on your khx (but i doubt that).

increase your ram voltage as well...
 
Originally posted by: onemorekornkid
My system seems to be not stable. It's weird. I keep on getting memory cannot be read errors in Half Life 2 and CSS (either that or it will exit itself out) and in Call of Duty, it will crash to desktop.

I have my 2400+m at 228x11 @ 1.95 volts, it's completely stable according to prime95. However, I am running it on small fpts (or whatever the hell the word is) so it doesn't test ram. I am running my ram at default voltage so should I raise the voltage on it. Could that be the culprit?

On the other hand, I ran memtest86+ for 30 minutes without errors (I am not familiar with the program but I am assuming that's good).

Please offer your advice.

Abit nf7-s v2.0 with tic tac beta king bios
AXP 2400+m 229x11 1.95 volts
Kingston Hyper-X pc3200 @ 1.6 volts

Its not you. Its not your hardware. Its a known issue in the game engine.
 
run blended test... ir large fft tests. small fft pretty much limits the test to cpu....

increase vcore gradually till the blended/large fft are stable.
 
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