- Aug 22, 2001
- 31,680
- 31,537
- 146
BFG 6800GT OC@431/1.1ghz *Basically BFG 6800U OC speeds*
***I will update with the rest of the A64 results this evening. I'm waiting on the new PSU for that system***
sktA Test System:
Shuttle SN45G
1GB 3200DDR 2.5-3-3-11
Maxtor PATA 120gb 8mb cache
Athlon 4 Mobile@1.2ghz 300DC-DDR Synch
2400+ T-bred B@2ghz 266DC-DDR Synch
2400+ T-bred B@2.2ghz 400DC-DDR Synch
WinXP Pro SP1
DX9.0b
Detonator 61.76 WHQL
skt754 Test System:
Shuttle AN50R
1GB 3200DDR 3-3-3-11
Raptor SATA 36.6GB
A64 512kb 3000+@2.4ghz= 3400+
WinXP Pro SP1
DX9.0b
Detonator 61.76 WHQL
FarCry Test Settings:
Hardware OC FarCry Benchmark Tool
Maximum quality option, Direct3D renderer
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 8×
Resolutions Tested: 1280x1024 *1024x768 for the A64*
***All tests run twice and the average fps is displayed***
***Testing problem with FarCry. It is not using 1600x1200 even though I set the benchmark tool for that resolution. 1280x1024 is the native res of my LCD so that this tool evidently does not force the higher res. Consequently all the 16x12 scores are pulled. I added 1024x768 to the A64 bench in order to provide some contrast to the 1280x1024 score***
Call Of Duty Test Settings:
Bench'emAll
Antialising: 4×
Anisotrophic filtering: 8×
Resolutions Tested: 1024x768 1600x1200
***All tests run twice and the average fps is displayed***
***Testing problem with CoD. The fps is capped@60fps which is my LCD's default refresh rate. I tried forcing a higher refresh and using custom settings but when I go back in the properties it's disabled and the default settings are applied again. If someone could suggest a good tool for forcing a non-native res and refresh I'd be much obliged
All I can derive from this botched test is that every clockspeed but the 1.2ghz mobile is capable of hitting the cap with a 6800GT@BFG ULTRA OC speed
***
3DMark2001
Athlon 4@1.2ghz 11279
2400+ 14797
2400+@2.2ghz 17829
A64 512kb 3400+ 23120
3DMark2003
Athlon 4@1.2ghz 9549
2400+ 10476
2400+@2.2ghz 10981
A64 3400+ 11848
AquaMark3
athlon 4@1.2ghz 31.8 fps
2400+ 44.7 fps
2400+@2.2ghz 53.6 fps
A64 3400+ 64.2 fps
Call Of Duty: Demo name: Timedemo1-Team Deathmatch MP_Dawnville
Athlon 4@1.2ghz:
1024x768 28.0 seconds: 54.7 fps
1600x1200 27.8 seconds: 55.3 fps
2400+:
1024x768 25.7 seconds: 59.6 fps
1600x1200 25.5 seconds: 60.1 fps
2400+@2.2ghz:
1024x768 25.6 seconds: 60.0 fps
1600x1200 25.4 seconds: 60.4 fps
A64 3400+ ***capped@60.5fps***
FarCry: Ubisoft Regulator Demo
1280x1024
Athlon 4@1.2ghz 35.72 fps
2400+ 39.42 fps
2400+@2.2ghz 42.95 fps
A64 3400+ 1024x768 61.67 fps 1280x1024 47.47 fps
FarCry: Ubisoft Volcano Demo
1280x1024
Athlon 4@1.2ghz: 50.94 fps
2400+: 52.84 fps
2400+@2.2ghz: 52.93 fps
A64 3400+: 1024x768 76.26 fps 1280x1024 54.44 fps
Unreal Tournament 2003 Demo Benchmark
1024x768
Athlon 4@1.2ghz:
Fly by: 119.9 fps
Botmatch: 43 fps
2400+:
Fly by: 172.4 fps
Botmatch: 64.9 fps
2400+@2.2ghz:
Fly by: 212.9 fps
Botmatch: 79.5 fps
A64 3400+:
Fly By: 294.8 fps
Botmatch: 111 fps
1600x1200
Athlon 4@1.2ghz:
Fly by: 115.8 fps
Botmatch: 40.9 fps
2400+:
Fly by: 172.5 fps
Botmatch: 61.8 fps
2400+@2.2ghz:
Fly by: 211.5 fps
Botmatch: 75.4 fps
A64 3400+:
Fly By: 234 fps
Botmatch: 104 fps
***I will update with the rest of the A64 results this evening. I'm waiting on the new PSU for that system***
sktA Test System:
Shuttle SN45G
1GB 3200DDR 2.5-3-3-11
Maxtor PATA 120gb 8mb cache
Athlon 4 Mobile@1.2ghz 300DC-DDR Synch
2400+ T-bred B@2ghz 266DC-DDR Synch
2400+ T-bred B@2.2ghz 400DC-DDR Synch
WinXP Pro SP1
DX9.0b
Detonator 61.76 WHQL
skt754 Test System:
Shuttle AN50R
1GB 3200DDR 3-3-3-11
Raptor SATA 36.6GB
A64 512kb 3000+@2.4ghz= 3400+
WinXP Pro SP1
DX9.0b
Detonator 61.76 WHQL
FarCry Test Settings:
Hardware OC FarCry Benchmark Tool
Maximum quality option, Direct3D renderer
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 8×
Resolutions Tested: 1280x1024 *1024x768 for the A64*
***All tests run twice and the average fps is displayed***
***Testing problem with FarCry. It is not using 1600x1200 even though I set the benchmark tool for that resolution. 1280x1024 is the native res of my LCD so that this tool evidently does not force the higher res. Consequently all the 16x12 scores are pulled. I added 1024x768 to the A64 bench in order to provide some contrast to the 1280x1024 score***
Call Of Duty Test Settings:
Bench'emAll
Antialising: 4×
Anisotrophic filtering: 8×
Resolutions Tested: 1024x768 1600x1200
***All tests run twice and the average fps is displayed***
***Testing problem with CoD. The fps is capped@60fps which is my LCD's default refresh rate. I tried forcing a higher refresh and using custom settings but when I go back in the properties it's disabled and the default settings are applied again. If someone could suggest a good tool for forcing a non-native res and refresh I'd be much obliged
3DMark2001
Athlon 4@1.2ghz 11279
2400+ 14797
2400+@2.2ghz 17829
A64 512kb 3400+ 23120
3DMark2003
Athlon 4@1.2ghz 9549
2400+ 10476
2400+@2.2ghz 10981
A64 3400+ 11848
AquaMark3
athlon 4@1.2ghz 31.8 fps
2400+ 44.7 fps
2400+@2.2ghz 53.6 fps
A64 3400+ 64.2 fps
Call Of Duty: Demo name: Timedemo1-Team Deathmatch MP_Dawnville
Athlon 4@1.2ghz:
1024x768 28.0 seconds: 54.7 fps
1600x1200 27.8 seconds: 55.3 fps
2400+:
1024x768 25.7 seconds: 59.6 fps
1600x1200 25.5 seconds: 60.1 fps
2400+@2.2ghz:
1024x768 25.6 seconds: 60.0 fps
1600x1200 25.4 seconds: 60.4 fps
A64 3400+ ***capped@60.5fps***
FarCry: Ubisoft Regulator Demo
1280x1024
Athlon 4@1.2ghz 35.72 fps
2400+ 39.42 fps
2400+@2.2ghz 42.95 fps
A64 3400+ 1024x768 61.67 fps 1280x1024 47.47 fps
FarCry: Ubisoft Volcano Demo
1280x1024
Athlon 4@1.2ghz: 50.94 fps
2400+: 52.84 fps
2400+@2.2ghz: 52.93 fps
A64 3400+: 1024x768 76.26 fps 1280x1024 54.44 fps
Unreal Tournament 2003 Demo Benchmark
1024x768
Athlon 4@1.2ghz:
Fly by: 119.9 fps
Botmatch: 43 fps
2400+:
Fly by: 172.4 fps
Botmatch: 64.9 fps
2400+@2.2ghz:
Fly by: 212.9 fps
Botmatch: 79.5 fps
A64 3400+:
Fly By: 294.8 fps
Botmatch: 111 fps
1600x1200
Athlon 4@1.2ghz:
Fly by: 115.8 fps
Botmatch: 40.9 fps
2400+:
Fly by: 172.5 fps
Botmatch: 61.8 fps
2400+@2.2ghz:
Fly by: 211.5 fps
Botmatch: 75.4 fps
A64 3400+:
Fly By: 234 fps
Botmatch: 104 fps