- Feb 5, 2010
- 8,793
- 5
- 76
Test System:
CPU: AMD Phenom II X2 555 3.8Ghz
Memory: 4 GB DDR3 8-9-8-22-1T 1600Mhz
NB frequency: 2.4Ghz
GPU: XFX 5770(Reference) and XFX 5750 Both running at stock speeds
Drivers: Catalyst 10.4
Resolution: 1920X1080
AvP Benchmark Demo:
Texture quality: High
Shadow Quality: High
Anisotropic Filtering: x16
SSAO: On
Vertical Sync: off
DX11 Tessellation: On
DX11 Advanced Shadows: On
DX11 MSAA Samples: Off
Min:26/17
Max:77/50
Avg:44.854/29
Scaling efficiency: 54.5%
DiRT2:
All IQ settings: Ultrahigh/High
Dx11: On
Anisotropic Filtering: x16
MSAA: x4
Min:45/34
Max:76/49
Avg:63/41
Scaling efficiency: 53.66%
Furmark:
MSAA: x4
Min:34/15
Max:66/37
Avg:43.6/23
Scaling efficiency: 89.5%
JustCause 2:
Min:27/42
Max:53/73
Avg:41.7/62.7
Scaling efficiency: 50.36%
LostPlanet 2:
Dx 9c
All IQ settings: High
MSAA: x8
Scaling efficiency: 63.7%
5770+5750
5770
Mafia Benchmark:
All IQ settings: On/High
Anisotropic Filtering: x16
AA: On
Min:16/26
Max:47/62
Avg:30/46
Scaling efficiency: 53.33%
Uniengine Heaven:
Dx11
Shaders: High
Tessellation: Normal
Anisotropic Filtering: x4
AA: Off
Min:12/7
Max:83/51
Avg:33.7/20.8
Scaling efficiency: 62.0%
CPU: AMD Phenom II X2 555 3.8Ghz
Memory: 4 GB DDR3 8-9-8-22-1T 1600Mhz
NB frequency: 2.4Ghz
GPU: XFX 5770(Reference) and XFX 5750 Both running at stock speeds
Drivers: Catalyst 10.4
Resolution: 1920X1080
AvP Benchmark Demo:
Texture quality: High
Shadow Quality: High
Anisotropic Filtering: x16
SSAO: On
Vertical Sync: off
DX11 Tessellation: On
DX11 Advanced Shadows: On
DX11 MSAA Samples: Off
Min:26/17
Max:77/50
Avg:44.854/29
Scaling efficiency: 54.5%
DiRT2:
All IQ settings: Ultrahigh/High
Dx11: On
Anisotropic Filtering: x16
MSAA: x4
Min:45/34
Max:76/49
Avg:63/41
Scaling efficiency: 53.66%
Furmark:
MSAA: x4
Min:34/15
Max:66/37
Avg:43.6/23
Scaling efficiency: 89.5%
JustCause 2:
Min:27/42
Max:53/73
Avg:41.7/62.7
Scaling efficiency: 50.36%
LostPlanet 2:
Dx 9c
All IQ settings: High
MSAA: x8
Scaling efficiency: 63.7%
5770+5750
5770
Mafia Benchmark:
All IQ settings: On/High
Anisotropic Filtering: x16
AA: On
Min:16/26
Max:47/62
Avg:30/46
Scaling efficiency: 53.33%
Uniengine Heaven:
Dx11
Shaders: High
Tessellation: Normal
Anisotropic Filtering: x4
AA: Off
Min:12/7
Max:83/51
Avg:33.7/20.8
Scaling efficiency: 62.0%
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